Searched refs:RATIO (Results 1 – 3 of 3) sorted by relevance
15 #define RATIO 2.0f macro63 ? fSoundPlayer->Volume() / RATIO : 0); in Draw()150 fSoundPlayer->SetVolume(fVolume * RATIO); in _UpdateVolume()
192 "\x2236" ":" /* <U2236> RATIO */
696 2236 : # RATIO