Searched refs:OpenSoundDeviceEngine (Results 1 – 8 of 8) sorted by relevance
19 OpenSoundDeviceEngine::~OpenSoundDeviceEngine() in ~OpenSoundDeviceEngine()27 OpenSoundDeviceEngine::OpenSoundDeviceEngine(oss_audioinfo *info) in OpenSoundDeviceEngine() function in OpenSoundDeviceEngine50 status_t OpenSoundDeviceEngine::InitCheck(void) const in InitCheck()57 status_t OpenSoundDeviceEngine::Open(int mode) in Open()116 status_t OpenSoundDeviceEngine::Close(void) in Close()128 ssize_t OpenSoundDeviceEngine::Read(void *buffer, size_t size) in Read()140 OpenSoundDeviceEngine::Write(const void *buffer, size_t size) in Write()155 OpenSoundDeviceEngine::UpdateInfo() in UpdateInfo()170 OpenSoundDeviceEngine::PlaybackLatency() in PlaybackLatency()186 OpenSoundDeviceEngine::RecordingLatency() in RecordingLatency()[all …]
13 class OpenSoundDeviceEngine16 OpenSoundDeviceEngine(oss_audioinfo *info);17 virtual ~OpenSoundDeviceEngine(void);32 OpenSoundDeviceEngine *NextPlay() const { return fNextPlay; }; in NextPlay()33 OpenSoundDeviceEngine *NextRec() const { return fNextRec; }; in NextRec()85 OpenSoundDeviceEngine *fNextPlay;86 OpenSoundDeviceEngine *fNextRec;
54 class OpenSoundDeviceEngine; variable73 OpenSoundDeviceEngine *EngineAt(int32 i);76 OpenSoundDeviceEngine *NextFreeEngineAt(int32 i, bool rec=false);101 friend class OpenSoundDeviceEngine; // ugly variable
323 OpenSoundDeviceEngine *engine; in ~OpenSoundDevice()392 OpenSoundDeviceEngine *engine = in AddEngine()393 new(std::nothrow) OpenSoundDeviceEngine(info); in AddEngine()439 OpenSoundDeviceEngine *442 return (OpenSoundDeviceEngine *)(fEngines.ItemAt(i)); in EngineAt()452 OpenSoundDeviceEngine *456 OpenSoundDeviceEngine *engine = EngineAt(i); in NextFreeEngineAt()
11 OpenSoundDeviceEngine.cpp
292 OpenSoundDeviceEngine *engine = device->EngineAt(i); in RecursiveScan()296 OpenSoundDeviceEngine *next = device->EngineAt(j); in RecursiveScan()308 OpenSoundDeviceEngine *next = device->EngineAt(j); in RecursiveScan()
170 OpenSoundDeviceEngine* fRealEngine;300 OpenSoundDeviceEngine* fRealEngine;355 OpenSoundDeviceEngine *engine = fDevice->EngineAt(0); in OpenSoundNode()458 OpenSoundDeviceEngine* engine = fDevice->EngineAt(i); in NodeRegistered()505 OpenSoundDeviceEngine* engine = fDevice->EngineAt(i); in NodeRegistered()643 OpenSoundDeviceEngine* engine = fDevice->NextFreeEngineAt( in AcceptFormat()1009 OpenSoundDeviceEngine* engine = fDevice->NextFreeEngineAt( in FormatProposal()1141 OpenSoundDeviceEngine *engine = fDevice->NextFreeEngineAt( in PrepareToConnect()1201 OpenSoundDeviceEngine *engine = channel->fRealEngine; in Connect()1276 OpenSoundDeviceEngine* engine = channel->fRealEngine; in Disconnect()[all …]
22 class OpenSoundDeviceEngine; variable