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Searched refs:OffsetToSelf (Results 1 – 17 of 17) sorted by relevance

/haiku/src/tests/kits/interface/
H A DTruncateString.cpp58 TruncateView *view = new TruncateView(frame.OffsetToSelf(0, 0)); in main()
H A DClippingPlusRedraw.cpp51 fView = new ClippingView(frame.OffsetToSelf(0, 0)); in ClippingWindow()
/haiku/src/preferences/media/
H A DMediaIcons.cpp60 return BRect(sBounds).OffsetToSelf(topLeft); in IconRectAt()
/haiku/src/preferences/input/
H A DInputIcons.cpp77 return BRect(sBounds).OffsetToSelf(topLeft); in IconRectAt()
/haiku/src/servers/app/
H A DIntRect.h64 IntRect& OffsetToSelf(const IntPoint& p);
65 IntRect& OffsetToSelf(int32 dx, int32 dy);
H A DIntRect.cpp176 IntRect::OffsetToSelf(const IntPoint& point) in OffsetToSelf() function in IntRect
184 IntRect::OffsetToSelf(int32 dx, int32 dy) in OffsetToSelf() function in IntRect
/haiku/headers/os/interface/
H A DRect.h64 BRect& OffsetToSelf(BPoint offset);
65 BRect& OffsetToSelf(float x, float y);
/haiku/src/apps/soundrecorder/
H A DScopeView.cpp344 rect.OffsetToSelf(B_ORIGIN); in InitBitmap()
345 fBitmapView = new BView(rect.OffsetToSelf(B_ORIGIN), "bitmapView", in InitBitmap()
H A DTrackSlider.cpp79 fBitmapView = new SliderOffscreenView(rect.OffsetToSelf(B_ORIGIN), "bitmapView"); in _InitBitmap()
/haiku/src/kits/interface/
H A DRect.cpp179 BRect::OffsetToSelf(BPoint point) in OffsetToSelf() function in BRect
187 BRect::OffsetToSelf(float x, float y) in OffsetToSelf() function in BRect
H A DLayoutUtils.cpp257 return rect.OffsetToSelf(leftTop); in MoveIntoFrame()
/haiku/src/tests/servers/app/drawing_debugger/
H A DDrawingDebugger.cpp91 fView = new DrawingDebuggerView(frame.OffsetToSelf(0, 0)); in DrawingDebuggerWindow()
/haiku/src/apps/login/
H A DLoginView.cpp101 buttonRect.OffsetToSelf(Bounds().Width() - CSEP - buttonWidth, in LoginView()
/haiku/src/tests/servers/app/drawing_modes/
H A DDrawingModes.cpp234 fView = new DrawingModeView(frame.OffsetToSelf(0, 0)); in DrawingModeWindow()
/haiku/docs/user/interface/
H A DRect.dox584 \fn BRect& BRect::OffsetToSelf(BPoint point)
598 \fn BRect& BRect::OffsetToSelf(float x, float y)
/haiku/src/apps/codycam/
H A DCodyCam.cpp884 BWindow(controls->Bounds().OffsetToSelf(100, 100), in ControlWindow()
/haiku/src/add-ons/media/media-add-ons/usb_webcam/addons/sonix/
H A DSonixCamDevice.cpp701 b = new BBitmap(VideoFrame().OffsetToSelf(0,0), 0, B_RGB32, w*4); in GetFrameBitmap()