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Searched refs:OP_BEZIERTO (Results 1 – 4 of 4) sorted by relevance

/haiku/src/kits/interface/
H A DShape.cpp59 if ((op & OP_BEZIERTO) != 0) { in Iterate()
458 if (fBuildingOp & OP_BEZIERTO || fBuildingOp == OP_MOVETO) { in BezierTo()
459 fBuildingOp |= OP_BEZIERTO; in BezierTo()
465 fBuildingOp = OP_BEZIERTO + 3; in BezierTo()
/haiku/headers/private/interface/
H A DShapePrivate.h22 #define OP_BEZIERTO 0x20000000 macro
/haiku/src/servers/app/
H A DServerPicture.cpp129 fOpStack.push(OP_BEZIERTO | bezierCount); in IterateBezierTo()
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp1661 if ((op & OP_BEZIERTO) != 0) { in _IterateShapeData()