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Searched refs:ML_SELECTED_NODE (Results 1 – 1 of 1) sorted by relevance

/haiku/src/preferences/media/
H A DMediaWindow.cpp45 const uint32 ML_SELECTED_NODE = 'MlSN'; variable
349 case ML_SELECTED_NODE: in MessageReceived()
386 fListView->SetSelectionMessage(new BMessage(ML_SELECTED_NODE)); in _InitWindow()