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Searched refs:MEDIA_TYPE_SOUNDS (Results 1 – 4 of 4) sorted by relevance

/haiku/src/servers/media/
H A DMediaFilesManager.cpp39 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_BEEP}, in MediaFilesManager()
40 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_STARTUP}, in MediaFilesManager()
41 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_KEY_DOWN}, in MediaFilesManager()
42 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_KEY_REPEAT}, in MediaFilesManager()
43 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_KEY_UP}, in MediaFilesManager()
44 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_MOUSE_DOWN}, in MediaFilesManager()
45 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_MOUSE_UP}, in MediaFilesManager()
46 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_WINDOW_ACTIVATED}, in MediaFilesManager()
47 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_WINDOW_CLOSE}, in MediaFilesManager()
48 {MEDIA_TYPE_SOUNDS, MEDIA_SOUNDS_WINDOW_MINIMIZED}, in MediaFilesManager()
[all …]
/haiku/src/kits/support/
H A DBeep.cpp25 msg.AddString(MEDIA_TYPE_KEY, MEDIA_TYPE_SOUNDS); in system_beep()
51 msg.AddString(MEDIA_TYPE_KEY, MEDIA_TYPE_SOUNDS); in add_system_beep_event()
/haiku/headers/private/media/
H A DMediaSounds.h12 #define MEDIA_TYPE_SOUNDS "Sounds" macro
/haiku/src/servers/media_addon/
H A DMediaAddonServer.cpp412 msg.AddString(MEDIA_TYPE_KEY, MEDIA_TYPE_SOUNDS); in _HandleMessage()