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Searched refs:LockNextPage (Results 1 – 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DPushGameSound.h28 virtual lock_status LockNextPage(void** _pagePtr, size_t* _pageSize);
/haiku/src/kits/game/
H A DPushGameSound.cpp60 BPushGameSound::LockNextPage(void **out_pagePtr, size_t *out_pageSize) in LockNextPage() function in BPushGameSound