Searched refs:LockBits (Results 1 – 7 of 7) sorted by relevance
55 status_t LockBits(uint32 *state = NULL);
74 status_t LockBits(uint32* state = NULL);
354 if (B_OK == fBitmap->LockBits()) { in HandleBuffer()
336 if (B_OK == fBitmap->LockBits()) { in HandleBuffer()
62 flickering. To lock and unlock a bitmap call the LockBits() and UnLockBits()257 \fn status_t BBitmap::LockBits(uint32* state)277 Counterpart to BBitmap::LockBits().
503 BBitmap::LockBits(uint32* state) in LockBits() function in BBitmap
1654 BBitmap::LockBits(uint32 *state) in LockBits() function in BBitmap