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Searched refs:IsValidLocation (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/tracker/
H A DPoseView.h523 bool IsValidLocation(const BPose* pose);
524 bool IsValidLocation(const BRect& rect);
H A DPoseView.cpp3131 } else if (checkLocations && !IsValidLocation(pose)) { in SetViewMode()
3531 bool intersectsDesktopElements = !IsValidLocation(pose); in Cleanup()
3578 || (checkValidLocation && !IsValidLocation(rect))) { in PlacePose()
3600 BPoseView::IsValidLocation(const BPose* pose) in IsValidLocation() function in BPoseView
3607 return IsValidLocation(rect); in IsValidLocation()
3612 BPoseView::IsValidLocation(const BRect& rect) in IsValidLocation() function in BPoseView