Searched refs:IsInitialValue (Results 1 – 3 of 3) sorted by relevance
53 bool IsInitialValue(uint32 x, uint32 y) const;
332 } else if (fField->IsInitialValue(x, y)) { in SaveTo()498 if (!fField->IsInitialValue(x, y)) in ClearChanged()628 if (!fField->IsInitialValue(x, y)) in MouseDown()660 || fField->IsInitialValue(x, y) in MouseMoved()854 && !fField->IsInitialValue(x, y)) { in Draw()872 if (fField->IsInitialValue(x, y)) in Draw()1069 || fField->IsInitialValue(fKeyboardX, fKeyboardY)) in _InsertKey()
326 SudokuField::IsInitialValue(uint32 x, uint32 y) const in IsInitialValue() function in SudokuField