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Searched refs:IsFullScreen (Results 1 – 7 of 7) sorted by relevance

/haiku/src/servers/app/
H A DDirectWindowInfo.h38 bool IsFullScreen() const { return fFullScreen; } in IsFullScreen() function
H A DServerWindow.cpp352 if (fDirectWindowInfo.IsSet() && fDirectWindowInfo->IsFullScreen()) in _Show()
4310 if (fDirectWindowInfo.IsSet() && fDirectWindowInfo->IsFullScreen()) in ScreenChanged()
/haiku/headers/os/game/
H A DDirectWindow.h113 bool IsFullScreen() const;
/haiku/src/libs/glut/
H A DglutWindow.cpp386 if (win->IsFullScreen()) in glutPositionWindow()
410 if (win->IsFullScreen()) in glutReshapeWindow()
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp251 SetFullScreen(!IsFullScreen()); in MessageReceived()
254 if (!IsFullScreen()) in MessageReceived()
/haiku/src/kits/game/
H A DDirectWindow.cpp434 BDirectWindow::IsFullScreen() const in IsFullScreen() function in BDirectWindow
/haiku/docs/user/game/
H A DDirectWindow.dox351 \fn bool BDirectWindow::IsFullScreen() const