Home
last modified time | relevance | path

Searched refs:InputIcons (Results 1 – 6 of 6) sorted by relevance

/haiku/src/preferences/input/
H A DInputDeviceView.h23 class InputIcons; variable
42 static InputIcons* Icons() { return sIcons; } in Icons()
43 static void SetIcons(InputIcons* icons) { sIcons = icons; } in SetIcons()
51 static InputIcons* sIcons;
H A DInputIcons.cpp18 const BRect InputIcons::sBounds;
21 InputIcons::InputIcons() in InputIcons() function in InputIcons
43 InputIcons::_LoadBitmap(BResources* resources) in _LoadBitmap()
75 InputIcons::IconRectAt(const BPoint& topLeft) in IconRectAt()
H A DInputIcons.h15 struct InputIcons { struct
16 InputIcons();
H A DInputDeviceView.cpp23 InputIcons* DeviceListItemView::sIcons = NULL;
71 frame.top + (frame.Height() - InputIcons::sBounds.Height()) / 2.0f); in Render()
73 BRect iconFrame(InputIcons::IconRectAt(point + BPoint(1, 0))); in Render()
119 float iconHeight = InputIcons::sBounds.Height() + 1; in Update()
H A DInput.h27 InputIcons fIcons;
H A DJamfile8 InputIcons.cpp