Searched refs:GetInputChannelGain (Results 1 – 4 of 4) sorted by relevance
1371 …tatic_cast<float *>(value)[0] = GAIN_TO_DB((input->GetInputChannelGain(0) + input->GetInputChannel… in GetParameterValue()1378 static_cast<float *>(value)[chan] = GAIN_TO_DB(input->GetInputChannelGain(chan)); in GetParameterValue()1401 float l = input->GetInputChannelGain(0); in GetParameterValue()1402 float r = input->GetInputChannelGain(1); in GetParameterValue()1592 float l = input->GetInputChannelGain(0); in SetParameterValue()1593 float r = input->GetInputChannelGain(1); in SetParameterValue()1598 input->SetInputChannelGain(0, input->GetInputChannelGain(0) * f); in SetParameterValue()1599 input->SetInputChannelGain(1, input->GetInputChannelGain(1) * f); in SetParameterValue()1631 float l = input->GetInputChannelGain(0); in SetParameterValue()1632 float r = input->GetInputChannelGain(1); in SetParameterValue()
42 float GetInputChannelGain(int channel);
279 fInputSetting[index].AddFloat("InputChannelGain", input->GetInputChannelGain(i)); in SaveConnectionSettings()
440 MixerInput::GetInputChannelGain(int channel) in GetInputChannelGain() function in MixerInput