Searched refs:FindCursor (Results 1 – 6 of 6) sorted by relevance
/haiku/src/servers/app/ |
H A D | CursorSet.h | 33 status_t FindCursor(BCursorID which, BBitmap **cursor, BPoint *hotspot); 34 status_t FindCursor(BCursorID which, ServerCursor **cursor) const;
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H A D | CursorSet.cpp | 170 CursorSet::FindCursor(BCursorID which, BBitmap **_cursor, BPoint *_hotspot) in FindCursor() function in CursorSet 223 CursorSet::FindCursor(BCursorID which, ServerCursor **_cursor) const in FindCursor() function in CursorSet
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H A D | CursorManager.h | 51 ServerCursor* FindCursor(int32 token);
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H A D | CursorManager.cpp | 363 CursorManager::FindCursor(int32 token) in FindCursor() function in CursorManager 403 if (set.FindCursor(id, &cursor) == B_OK) { in _LoadCursor()
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H A D | ServerApp.cpp | 1097 fAppCursor.SetTo(fDesktop->GetCursorManager().FindCursor(token), false); in _DispatchMessage() 1121 BReference<ServerCursor> cursor(fDesktop->GetCursorManager().FindCursor( in _DispatchMessage() 1267 = fDesktop->GetCursorManager().FindCursor(token); in _DispatchMessage() 1309 = fDesktop->GetCursorManager().FindCursor(token); in _DispatchMessage()
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/haiku/docs/develop/servers/app_server/ |
H A D | CursorManager.rst | 132 2. Call FindCursor and, if NULL, release the cursor lock and return
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