Searched refs:FillSineBuffer (Results 1 – 2 of 2) sorted by relevance
175 void FillSineBuffer(float* data, size_t numFrames, bool stereo);
464 FillSineBuffer(data, framesPerBuffer, mOutput.format.u.raw_audio.channel_count==2); in Connect()862 FillSineBuffer(data, numFrames, stereo); in FillNextBuffer()905 ToneProducer::FillSineBuffer(float *data, size_t numFrames, bool stereo) in FillSineBuffer() function in ToneProducer