/haiku/src/add-ons/input_server/methods/pen/ |
H A D | PenInputLooper.cpp | 160 EnqueueMessage(fCachedMouseDown); in MessageReceived() 167 EnqueueMessage(DetachCurrentMessage()); in MessageReceived() 177 EnqueueMessage(DetachCurrentMessage()); in MessageReceived() 183 EnqueueMessage(DetachCurrentMessage()); in MessageReceived() 203 EnqueueMessage(DetachCurrentMessage()); in MessageReceived() 236 void PenInputLooper::EnqueueMessage(BMessage *message) in EnqueueMessage() function in PenInputLooper 238 fOwner->EnqueueMessage(message); in EnqueueMessage()
|
H A D | PenInputServerMethod.cpp | 185 EnqueueMessage(m); in Filter() 189 EnqueueMessage(m); in Filter() 192 EnqueueMessage(m); in Filter()
|
H A D | PenInputLooper.h | 46 void EnqueueMessage(BMessage *message);
|
/haiku/src/servers/media/ |
H A D | NotificationManager.h | 31 void EnqueueMessage(BMessage* message);
|
H A D | NotificationManager.cpp | 70 NotificationManager::EnqueueMessage(BMessage *msg) in EnqueueMessage() function in NotificationManager
|
H A D | media_server.cpp | 930 gNotificationManager->EnqueueMessage(msg); in MessageReceived()
|
/haiku/headers/os/add-ons/input_server/ |
H A D | InputServerMethod.h | 26 status_t EnqueueMessage(BMessage* message);
|
H A D | InputServerDevice.h | 58 status_t EnqueueMessage(BMessage* message);
|
/haiku/src/add-ons/input_server/devices/serial_mouse/ |
H A D | MouseInputDevice.cpp | 293 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher() 342 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher() 354 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher()
|
/haiku/src/add-ons/input_server/devices/easypen/ |
H A D | EasyPenInputDevice.cpp | 284 owner->EnqueueMessage(message); in DeviceWatcher() 304 owner->EnqueueMessage(message); in DeviceWatcher() 316 owner->EnqueueMessage(message); in DeviceWatcher()
|
/haiku/src/add-ons/input_server/devices/virtio/ |
H A D | VirtioInputDevice.cpp | 501 if (msg.IsSet() && h->Device()->EnqueueMessage(msg.Get()) >= B_OK) in _RepeatThread() 553 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) { in _StateChanged() 609 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) { in _StateChanged() 710 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived() 740 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived() 761 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived()
|
/haiku/src/tests/servers/input/view_input_device/ |
H A D | ViewInputDevice.cpp | 116 EnqueueMessage(event); in _WatchPort()
|
/haiku/src/add-ons/input_server/devices/tablet/ |
H A D | TabletInputDevice.cpp | 348 fTarget.EnqueueMessage(message); in _ControlThread() 369 fTarget.EnqueueMessage(message); in _ControlThread() 387 fTarget.EnqueueMessage(message); in _ControlThread()
|
/haiku/src/servers/input/ |
H A D | InputServerDevice.cpp | 135 BInputServerDevice::EnqueueMessage(BMessage* message) in EnqueueMessage() function in BInputServerDevice
|
H A D | InputServerMethod.cpp | 76 BInputServerMethod::EnqueueMessage(BMessage *message) in EnqueueMessage() function in BInputServerMethod
|
/haiku/src/add-ons/input_server/devices/keyboard/ |
H A D | KeyboardInputDevice.cpp | 412 if (fOwner->EnqueueMessage(message) != B_OK) in _ControlThread() 498 if (msg != NULL && fOwner->EnqueueMessage(msg) != B_OK) in _ControlThread() 601 status_t status = fOwner->EnqueueMessage(message); in _EnqueueInlineInputMethod()
|
/haiku/src/add-ons/input_server/devices/mouse/ |
H A D | MouseInputDevice.cpp | 499 fTarget.EnqueueMessage(message); in _ControlThread() 508 fTarget.EnqueueMessage(message); in _ControlThread() 525 fTarget.EnqueueMessage(message); in _ControlThread()
|
/haiku/src/add-ons/input_server/devices/wacom/ |
H A D | TabletDevice.cpp | 606 status_t ret = fParent->EnqueueMessage(event); in SetStatus() 627 fParent->EnqueueMessage(event); in SetStatus()
|
/haiku/src/preferences/keymap/ |
H A D | KeyboardLayoutView.cpp | 1330 if (fDevice->EnqueueMessage(deviceMessage) != B_OK) in _SendKeyDown()
|