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Searched refs:EnqueueMessage (Results 1 – 19 of 19) sorted by relevance

/haiku/src/add-ons/input_server/methods/pen/
H A DPenInputLooper.cpp160 EnqueueMessage(fCachedMouseDown); in MessageReceived()
167 EnqueueMessage(DetachCurrentMessage()); in MessageReceived()
177 EnqueueMessage(DetachCurrentMessage()); in MessageReceived()
183 EnqueueMessage(DetachCurrentMessage()); in MessageReceived()
203 EnqueueMessage(DetachCurrentMessage()); in MessageReceived()
236 void PenInputLooper::EnqueueMessage(BMessage *message) in EnqueueMessage() function in PenInputLooper
238 fOwner->EnqueueMessage(message); in EnqueueMessage()
H A DPenInputServerMethod.cpp185 EnqueueMessage(m); in Filter()
189 EnqueueMessage(m); in Filter()
192 EnqueueMessage(m); in Filter()
H A DPenInputLooper.h46 void EnqueueMessage(BMessage *message);
/haiku/src/servers/media/
H A DNotificationManager.h31 void EnqueueMessage(BMessage* message);
H A DNotificationManager.cpp70 NotificationManager::EnqueueMessage(BMessage *msg) in EnqueueMessage() function in NotificationManager
H A Dmedia_server.cpp930 gNotificationManager->EnqueueMessage(msg); in MessageReceived()
/haiku/headers/os/add-ons/input_server/
H A DInputServerMethod.h26 status_t EnqueueMessage(BMessage* message);
H A DInputServerDevice.h58 status_t EnqueueMessage(BMessage* message);
/haiku/src/add-ons/input_server/devices/serial_mouse/
H A DMouseInputDevice.cpp293 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher()
342 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher()
354 sSingletonMouseDevice->EnqueueMessage(message); in DeviceWatcher()
/haiku/src/add-ons/input_server/devices/easypen/
H A DEasyPenInputDevice.cpp284 owner->EnqueueMessage(message); in DeviceWatcher()
304 owner->EnqueueMessage(message); in DeviceWatcher()
316 owner->EnqueueMessage(message); in DeviceWatcher()
/haiku/src/add-ons/input_server/devices/virtio/
H A DVirtioInputDevice.cpp501 if (msg.IsSet() && h->Device()->EnqueueMessage(msg.Get()) >= B_OK) in _RepeatThread()
553 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) { in _StateChanged()
609 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) { in _StateChanged()
710 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived()
740 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived()
761 if (Device()->EnqueueMessage(msg.Get()) >= B_OK) in PacketReceived()
/haiku/src/tests/servers/input/view_input_device/
H A DViewInputDevice.cpp116 EnqueueMessage(event); in _WatchPort()
/haiku/src/add-ons/input_server/devices/tablet/
H A DTabletInputDevice.cpp348 fTarget.EnqueueMessage(message); in _ControlThread()
369 fTarget.EnqueueMessage(message); in _ControlThread()
387 fTarget.EnqueueMessage(message); in _ControlThread()
/haiku/src/servers/input/
H A DInputServerDevice.cpp135 BInputServerDevice::EnqueueMessage(BMessage* message) in EnqueueMessage() function in BInputServerDevice
H A DInputServerMethod.cpp76 BInputServerMethod::EnqueueMessage(BMessage *message) in EnqueueMessage() function in BInputServerMethod
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp412 if (fOwner->EnqueueMessage(message) != B_OK) in _ControlThread()
498 if (msg != NULL && fOwner->EnqueueMessage(msg) != B_OK) in _ControlThread()
601 status_t status = fOwner->EnqueueMessage(message); in _EnqueueInlineInputMethod()
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp499 fTarget.EnqueueMessage(message); in _ControlThread()
508 fTarget.EnqueueMessage(message); in _ControlThread()
525 fTarget.EnqueueMessage(message); in _ControlThread()
/haiku/src/add-ons/input_server/devices/wacom/
H A DTabletDevice.cpp606 status_t ret = fParent->EnqueueMessage(event); in SetStatus()
627 fParent->EnqueueMessage(event); in SetStatus()
/haiku/src/preferences/keymap/
H A DKeyboardLayoutView.cpp1330 if (fDevice->EnqueueMessage(deviceMessage) != B_OK) in _SendKeyDown()