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Searched refs:ENTRY_ADDED (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/text_search/
H A DChangesIterator.cpp94 fPathMap.Put(key, ENTRY_ADDED); in EntryAdded()
113 if (fPathMap.ContainsKey(key) && fPathMap.Get(key) == ENTRY_ADDED) in EntryChanged()
138 case ENTRY_ADDED: in PrintToStream()
H A DChangesIterator.h37 ENTRY_ADDED = 0, enumerator