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Searched refs:D_OPERATION (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp56 #define D_OPERATION(x) //PRINT(x) macro
297 D_OPERATION(("StatusView::drawInto(%.1f, %.1f)\n", r.Width(), r.Height())); in drawInto()
364 D_OPERATION(("StatusView::setMessage(%s)\n", title.String())); in setMessage()
422 D_OPERATION(("StatusView::setErrorMessage(%s)\n", in setErrorMessage()
465 D_OPERATION(("StatusView::startFade()\n")); in startFade()
506 D_OPERATION(("StatusView::allocBackBitmap(%.1f, %.1f)\n", width, height)); in allocBackBitmap()
525 D_OPERATION(("StatusView::allocBackBitmap(): failed to allocate\n")); in allocBackBitmap()
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeListItem.cpp63 #define D_OPERATION(x) //PRINT (x) // operations macro
169 D_OPERATION(("DormantNodeListItem::MouseOver()\n")); in MouseOver()
195 D_OPERATION(("DormantNodeListItem::getRealFrame()\n")); in getRealFrame()
221 D_OPERATION(("DormantNodeListItem::getDragBitmap()\n")); in getDragBitmap()
259 D_OPERATION(("DormantNodeListItem::showContextMenu()\n")); in showContextMenu()