Home
last modified time | relevance | path

Searched refs:DH_REF (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp144 #define DH_REF 0.8 macro
1402 …float dz = sqrt(1.0 - (DH_REF*DH_REF + DV_REF*DV_REF) * (0.5 + 0.5/Z_CUT_RATIO) * (0.5 + 0.5/Z_CUT… in InitGeometry()
1415 fGeometry.xz_max = (0.5*DH_REF)/fGeometry.z_max; in InitGeometry()
1964 fGeometry.zoom_factor = (float)dh*(fDepthRef/DH_REF); in SetGeometry()
2317 dx = fCamera.Axis(0)*(DH_REF*0.5); in SetCubeOffset()