Home
last modified time | relevance | path

Searched refs:DELAY_MSG (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/file_game_sound_test/
H A DFileSoundWindow.cpp68 …delayControl = new BTextControl(delayBounds,"delay","Ramp time (ms)","250", new BMessage(DELAY_MSG in FileSoundWindow()
70 delayControl -> SetModificationMessage(new BMessage(DELAY_MSG)); in FileSoundWindow()
256 case DELAY_MSG: in MessageReceived()
H A DFileSoundWindow.h29 #define DELAY_MSG 6 macro