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Searched refs:CompileShaderText (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/opengl/glsl/
H A Dshaderutil.h31 CompileShaderText(GLenum shaderType, const char *text);
H A Dshaderutil.c47 CompileShaderText(GLenum shaderType, const char *text) in CompileShaderText() function
100 shader = CompileShaderText(shaderType, buffer); in CompileShaderFile()