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Searched refs:B_TOGGLE_BEHAVIOR (Results 1 – 5 of 5) sorted by relevance

/haiku/src/kits/interface/
H A DButton.cpp174 bool toggleBehavior = fBehavior == B_TOGGLE_BEHAVIOR; in MouseDown()
383 if (fBehavior == B_TOGGLE_BEHAVIOR) { in MouseMoved()
400 if (fBehavior == B_TOGGLE_BEHAVIOR) in MouseUp()
454 if (fBehavior != B_TOGGLE_BEHAVIOR) in Invoke()
/haiku/headers/os/interface/
H A DButton.h16 B_TOGGLE_BEHAVIOR, enumerator
/haiku/src/kits/shared/
H A DToolBar.cpp69 SetBehavior(B_TOGGLE_BEHAVIOR); in MouseDown()
/haiku/docs/user/interface/
H A DButton.dox38 Setting a button to use \c B_TOGGLE_BEHAVIOR makes the button behave
313 if the button is using \c B_TOGGLE_BEHAVIOR or not.
325 \c B_TOGGLE_BEHAVIOR or not.
502 - \c B_TOGGLE_BEHAVIOR Acts like a check box,
/haiku/src/apps/showimage/
H A DShowImageWindow.cpp1041 if (message->FindInt32("behavior") == BButton::B_TOGGLE_BEHAVIOR) { in MessageReceived()