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Searched refs:B_MODE_CHANGED (Results 1 – 4 of 4) sorted by relevance

/haiku/headers/os/game/
H A DDirectWindow.h30 B_MODE_CHANGED = 0x0002 enumerator
/haiku/src/kits/game/
H A DDirectWindow.cpp77 else if (state == B_MODE_CHANGED) in print_direct_driver_state()
/haiku/docs/user/game/
H A DDirectWindow.dox74 - \c B_MODE_CHANGED The resolution or color depth has changed.
/haiku/src/servers/app/
H A DDesktop.cpp3572 B_DIRECT_START | B_BUFFER_RESET, B_MODE_CHANGED); in _ResumeDirectFrameBufferAccess()
3864 B_DIRECT_START | B_BUFFER_RESET, B_MODE_CHANGED); in _SetWorkspace()