Searched refs:B_LOOPER_PORT_DEFAULT_CAPACITY (Results 1 – 9 of 9) sorted by relevance
13 #define B_LOOPER_PORT_DEFAULT_CAPACITY 200 macro21 = B_LOOPER_PORT_DEFAULT_CAPACITY);
73 int32 portCapacity=B_LOOPER_PORT_DEFAULT_CAPACITY,
26 #define B_LOOPER_PORT_DEFAULT_CAPACITY 200 macro34 = B_LOOPER_PORT_DEFAULT_CAPACITY);
626 B_LOOPER_PORT_DEFAULT_CAPACITY); in _CreateAndTransferPorts()649 data.AddInt32("capacity", B_LOOPER_PORT_DEFAULT_CAPACITY); in _CreateAndTransferPorts()654 B_LOOPER_PORT_DEFAULT_CAPACITY); in _CreateAndTransferPorts()673 port_id port = create_port(B_LOOPER_PORT_DEFAULT_CAPACITY, Name()); in _CreateAndTransferPort()
361 create_port(B_LOOPER_PORT_DEFAULT_CAPACITY, in LaunchDaemon()
184 portCapacity = B_LOOPER_PORT_DEFAULT_CAPACITY; in BLooper()902 _InitData(name, priority, port, B_LOOPER_PORT_DEFAULT_CAPACITY); in BLooper()1034 portCapacity = B_LOOPER_PORT_DEFAULT_CAPACITY; in _InitData()
25 \def B_LOOPER_PORT_DEFAULT_CAPACITY
3632 B_LOOPER_PORT_DEFAULT_CAPACITY) in BMediaRoster()
2818 port_id receivePort = create_port(B_LOOPER_PORT_DEFAULT_CAPACITY, in _InitData()