/haiku/src/kits/interface/ |
H A D | Button.cpp | 38 BButton::BButton(BRect frame, const char* name, const char* label, in BButton() function in BButton 59 BButton::BButton(const char* name, const char* label, BMessage* message, in BButton() function in BButton 72 BButton::BButton(const char* label, BMessage* message) in BButton() function in BButton 84 BButton::~BButton() in ~BButton() 90 BButton::BButton(BMessage* data) in BButton() function in BButton 107 BButton::Instantiate(BMessage* data) in Instantiate() 110 return new(std::nothrow) BButton(data); in Instantiate() 117 BButton::Archive(BMessage* data, bool deep) const in Archive() 132 BButton::Draw(BRect updateRect) in Draw() 164 BButton::MouseDown(BPoint where) in MouseDown() [all …]
|
/haiku/src/preferences/joysticks/ |
H A D | CalibWin.h | 18 class BButton; variable 52 BButton* fButton3; 53 BButton* fButton4; 55 BButton* fButton5; 56 BButton* fButton6; 57 BButton* fButton7; 58 BButton* fButton8; 59 BButton* fButton9; 60 BButton* fButton10; 61 BButton* fButton11; [all …]
|
H A D | CalibWin.cpp | 33 fButton12 = new BButton(BRect(213.00,86.00,268.00,105.00),"Button12","Button",NULL); in CalibWin() 34 fButton11 = new BButton(BRect(148.00,88.00,206.00,110.00),"Button11","Button",NULL); in CalibWin() 35 fButton10 = new BButton(BRect(205.00,168.00,260.00,190.00),"Button10","Button",NULL); in CalibWin() 36 fButton9 = new BButton(BRect(213.00,137.00,263.00,163.00),"Button9","Button", NULL); in CalibWin() 37 fButton8 = new BButton(BRect(144.00,173.00,189.00,194.00),"Button8","Button",NULL); in CalibWin() 38 fButton7 = new BButton(BRect(145.00,145.00,193.00,168.00),"Button7","Button",NULL); in CalibWin() 39 fButton6 = new BButton(BRect(217.00,109.00,261.00,131.00),"Button6","Button",NULL); in CalibWin() 40 fButton5 = new BButton(BRect(147.00,116.00,194.00,139.00),"Button5","Button",NULL); in CalibWin() 41 fButton4 = new BButton(BRect(189.00,263.00,271.00,288.00),"Button4","Button",NULL); in CalibWin() 42 fButton3 = new BButton(BRect(17.00,254.00,100.00,284.00),"Button3","Button",NULL); in CalibWin()
|
/haiku/src/tests/libs/alm/ |
H A D | OperatorLayout.cpp | 23 BButton* button1 = new BButton("1"); in OperatorWindow() 24 BButton* button2 = new BButton("2"); in OperatorWindow() 25 BButton* button3 = new BButton("3"); in OperatorWindow() 26 BButton* button4 = new BButton("4"); in OperatorWindow() 27 BButton* button5 = new BButton("5"); in OperatorWindow()
|
H A D | ComplexButtons.cpp | 25 BButton* button1 = new BButton("A"); in ComplexButtonsWindow() 26 BButton* button2 = new BButton("B"); in ComplexButtonsWindow() 27 BButton* button3 = new BButton("GHIJ"); in ComplexButtonsWindow() 29 BButton* button4 = new BButton("abcdefghijklmnop"); in ComplexButtonsWindow() 30 BButton* button5 = new BButton("Foo"); in ComplexButtonsWindow()
|
H A D | Views.cpp | 33 BButton* button1 = new BButton("BButton"); in ViewsWindow() 35 BButton* button3 = new BButton("3"); in ViewsWindow() 36 BButton* button4 = new BButton("4"); in ViewsWindow() 39 BButton* button5 = new BButton("5"); in ViewsWindow() 40 BButton* button6 = new BButton("6"); in ViewsWindow()
|
H A D | FriendLayout.cpp | 36 BButton* button1 = _MakeButton("friends!"); in FriendWindow() 37 BButton* button2 = _MakeButton("friends!"); in FriendWindow() 38 BButton* button3 = _MakeButton("friends!"); in FriendWindow() 40 BButton* button4 = _MakeButton("friends!"); in FriendWindow() 41 BButton* button5 = _MakeButton("friends!"); in FriendWindow() 42 BButton* button6 = _MakeButton("friends!"); in FriendWindow() 75 BButton* archiveButton = new BButton("clone", new BMessage('arcv')); in FriendWindow() 126 BButton* _MakeButton(const char* label) in _MakeButton() 128 BButton* button = new BButton(label, new BMessage('BOOM')); in _MakeButton() 144 BButton* fBoom;
|
H A D | Pinwheel.cpp | 25 button1 = new BButton("1"); in PinwheelWindow() 26 button2 = new BButton("2"); in PinwheelWindow() 27 button3 = new BButton("3"); in PinwheelWindow() 28 button4 = new BButton("4"); in PinwheelWindow() 82 BButton* button1; 83 BButton* button2; 84 BButton* button3; 85 BButton* button4;
|
H A D | Areas.cpp | 15 button1 = new BButton("1"); in AreasWindow() 16 button2 = new BButton("2"); in AreasWindow() 17 button3 = new BButton("3"); in AreasWindow() 18 button4 = new BButton("4"); in AreasWindow() 59 BButton* button1; 60 BButton* button2; 61 BButton* button3; 62 BButton* button4;
|
H A D | ThreeButtons.cpp | 25 BButton* button1 = new BButton("A"); in ThreeButtonsWindow() 26 BButton* button2 = new BButton("B"); in ThreeButtonsWindow() 27 BButton* button3 = new BButton("C"); in ThreeButtonsWindow()
|
H A D | TableDemo.cpp | 34 BButton* b1 = new BButton("A1"); in TableDemoWindow() 38 BButton* b2 = new BButton("A2"); in TableDemoWindow() 43 BButton* b3 = new BButton("A3"); in TableDemoWindow()
|
/haiku/src/preferences/filetypes/ |
H A D | FileTypesWindow.h | 15 class BButton; variable 64 BButton* fRemoveTypeButton; 72 BButton* fAddExtensionButton; 73 BButton* fRemoveExtensionButton; 83 BButton* fSelectButton; 84 BButton* fSameAsButton; 88 BButton* fAddAttributeButton; 89 BButton* fRemoveAttributeButton; 90 BButton* fMoveUpAttributeButton; 91 BButton* fMoveDownAttributeButton;
|
H A D | FileTypeWindow.h | 15 class BButton; variable 46 BButton* fSelectTypeButton; 47 BButton* fSameTypeAsButton; 52 BButton* fSelectAppButton; 53 BButton* fSameAppAsButton;
|
H A D | ApplicationTypesWindow.h | 13 class BButton; variable 43 BButton* fRemoveTypeButton; 53 BButton* fTrackerButton; 54 BButton* fLaunchButton; 55 BButton* fEditButton;
|
/haiku/src/add-ons/network_settings/dnsclient/ |
H A D | DNSSettingsView.h | 19 class BButton; variable 47 BButton* fAddButton; 48 BButton* fRemoveButton; 49 BButton* fUpButton; 50 BButton* fDownButton; 51 BButton* fApplyButton;
|
/haiku/docs/user/interface/ |
H A D | Button.dox | 18 \brief Describes the BButton class. 23 \class BButton Button.h 54 \fn BButton::BButton(BRect frame, const char* name, const char* label, 56 \brief Creates and initializes a BButton control. 58 \note A BButton created with a constructor that includes a frame 75 \param resizingMode Mask sets the parameters by which the BButton can be 77 \param flags The \a flags mask sets what notifications the BButton can 85 \fn BButton::BButton(const char* name, const char* label, BMessage* message, 87 \brief Creates and initializes a BButton control. 106 \fn BButton::BButton(const char* label, BMessage* message) [all …]
|
/haiku/src/tests/servers/app/playground/ |
H A D | ObjectWindow.h | 8 class BButton; variable 33 BButton* fNewB; 34 BButton* fClearB; 36 BButton* fUndoB; 37 BButton* fRedoB;
|
/haiku/src/preferences/printers/ |
H A D | PrintersWindow.h | 49 BButton* fMakeDefault; 50 BButton* fRemove; 51 BButton* fPrintTestPage; 54 BButton* fRestart; 55 BButton* fCancel;
|
/haiku/src/preferences/bluetooth/ |
H A D | RemoteDevicesView.h | 42 BButton* addButton; 43 BButton* removeButton; 44 BButton* pairButton; 45 BButton* disconnectButton;
|
/haiku/headers/os/interface/ |
H A D | Button.h | 12 class BButton : public BControl { 21 BButton(BRect frame, const char* name, 26 BButton(const char* name, const char* label, 30 BButton(const char* label, 32 BButton(BMessage* data); 34 virtual ~BButton(); 94 BButton& operator=(const BButton &);
|
/haiku/src/apps/cortex/addons/LoggingConsumer/ |
H A D | NodeHarnessWin.h | 41 class BButton; variable 69 BButton* mConnectButton; 70 BButton* mStartButton; 71 BButton* mStopButton;
|
/haiku/src/apps/debugger/user_interface/gui/utility_windows/ |
H A D | StartTeamWindow.h | 12 class BButton; variable 49 BButton* fBrowseTeamButton; 51 BButton* fStartButton; 52 BButton* fCancelButton;
|
/haiku/src/kits/shared/ |
H A D | ToolBar.cpp | 19 class ToolBarButton : public BButton { 31 BButton(name, label, message) in ToolBarButton() 38 BButton::AttachedToWindow(); in AttachedToWindow() 173 if (BButton* button = FindButton(command)) in SetActionEnabled() 181 if (BButton* button = FindButton(command)) in SetActionPressed() 189 BButton* button = FindButton(command); in SetActionVisible() 201 BButton* 205 BButton* button = dynamic_cast<BButton*>(view); in FindButton()
|
/haiku/src/tests/kits/interface/ |
H A D | ScrollViewSetBorderTest.cpp | 33 BButton* one = new BButton("No Border", new BMessage('nobd')); in Window() 34 BButton* two = new BButton("Plain Border", new BMessage('plbd')); in Window() 35 BButton* three = new BButton("Fancy Border", new BMessage('fcbd')); in Window()
|
/haiku/src/add-ons/input_server/devices/keyboard/ |
H A D | TeamMonitorWindow.h | 46 BButton* fCancelButton; 47 BButton* fKillButton; 48 BButton* fQuitButton; 49 BButton* fRestartButton;
|