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Searched refs:AllocateSound (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/game/
H A DGameSoundDevice.cpp153 int32 position = AllocateSound(); in CreateBuffer()
181 int32 position = AllocateSound(); in CreateBuffer()
296 BGameSoundDevice::AllocateSound() in AllocateSound() function in BGameSoundDevice
H A DGameSoundDevice.h80 int32 AllocateSound();