Searched refs:ActiveDeadKey (Results 1 – 4 of 4) sorted by relevance
32 uint8 ActiveDeadKey(uint32 keyCode,
151 newDeadKey = keymap.ActiveDeadKey(keycode, modifiers); in keyboard_reader()
264 BKeymap::ActiveDeadKey(uint32 keyCode, uint32 modifiers) const in ActiveDeadKey() function in BKeymap
422 newDeadKey = fKeymap.ActiveDeadKey(keycode, fModifiers); in _ControlThread()