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Searched refs:ActiveDeadKey (Results 1 – 4 of 4) sorted by relevance

/haiku/headers/private/shared/
H A DKeymap.h32 uint8 ActiveDeadKey(uint32 keyCode,
/haiku/src/bin/consoled/
H A Dconsoled.cpp151 newDeadKey = keymap.ActiveDeadKey(keycode, modifiers); in keyboard_reader()
/haiku/src/kits/shared/
H A DKeymap.cpp264 BKeymap::ActiveDeadKey(uint32 keyCode, uint32 modifiers) const in ActiveDeadKey() function in BKeymap
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp422 newDeadKey = fKeymap.ActiveDeadKey(keycode, fModifiers); in _ControlThread()