Searched hist:fdd699c7b764e5ec40e252651ea649222045f58f (Results 1 – 4 of 4) sorted by relevance
/haiku/src/add-ons/accelerants/nvidia/ | ||
H A D | Overlay.c | fdd699c7b764e5ec40e252651ea649222045f58f Tue Feb 01 15:05:57 UTC 2005 Rudolf Cornelissen <rudolf.cornelissen@gmail.com> fixed DMA acc blit function crashing once you place data near the end of the cardRAM on NV40 and higher (for overlay bitmaps). These cards needs a certain unused space in front of their DMA command buffer to prevent the blit's DMA data source instance from malfunctioning (moved windows then contain rubbish instead of valid data). I would say this is a hardware fault or limitation (costs us 400kB+ of RAM). |
H A D | ProposeDisplayMode.c | fdd699c7b764e5ec40e252651ea649222045f58f Tue Feb 01 15:05:57 UTC 2005 Rudolf Cornelissen <rudolf.cornelissen@gmail.com> fixed DMA acc blit function crashing once you place data near the end of the cardRAM on NV40 and higher (for overlay bitmaps). These cards needs a certain unused space in front of their DMA command buffer to prevent the blit's DMA data source instance from malfunctioning (moved windows then contain rubbish instead of valid data). I would say this is a hardware fault or limitation (costs us 400kB+ of RAM). |
H A D | SetDisplayMode.c | fdd699c7b764e5ec40e252651ea649222045f58f Tue Feb 01 15:05:57 UTC 2005 Rudolf Cornelissen <rudolf.cornelissen@gmail.com> fixed DMA acc blit function crashing once you place data near the end of the cardRAM on NV40 and higher (for overlay bitmaps). These cards needs a certain unused space in front of their DMA command buffer to prevent the blit's DMA data source instance from malfunctioning (moved windows then contain rubbish instead of valid data). I would say this is a hardware fault or limitation (costs us 400kB+ of RAM). |
/haiku/src/add-ons/accelerants/nvidia/engine/ | ||
H A D | nv_general.c | fdd699c7b764e5ec40e252651ea649222045f58f Tue Feb 01 15:05:57 UTC 2005 Rudolf Cornelissen <rudolf.cornelissen@gmail.com> fixed DMA acc blit function crashing once you place data near the end of the cardRAM on NV40 and higher (for overlay bitmaps). These cards needs a certain unused space in front of their DMA command buffer to prevent the blit's DMA data source instance from malfunctioning (moved windows then contain rubbish instead of valid data). I would say this is a hardware fault or limitation (costs us 400kB+ of RAM). |