Searched hist:dc05c262acae19bcefcad3f17479c5054cf0a938 (Results 1 – 3 of 3) sorted by relevance
/haiku/src/apps/deskbar/ |
H A D | TeamMenuItem.h | dc05c262acae19bcefcad3f17479c5054cf0a938 Thu May 03 03:45:54 UTC 2012 John Scipione <jscipione@gmail.com> Refactor Tooltip's in Deskbar.
Only update the tooltip if the mouse goes over a new menu item making sure to exit if the item is NULL, there is a visible label, or it is the same item. If the mouse moves outside the view reset the last item to NULL.
* Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel() to make it clear what these methods are setting a getting and setting a bool and not doing the actual work for drawing the label.
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H A D | TeamMenuItem.cpp | dc05c262acae19bcefcad3f17479c5054cf0a938 Thu May 03 03:45:54 UTC 2012 John Scipione <jscipione@gmail.com> Refactor Tooltip's in Deskbar.
Only update the tooltip if the mouse goes over a new menu item making sure to exit if the item is NULL, there is a visible label, or it is the same item. If the mouse moves outside the view reset the last item to NULL.
* Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel() to make it clear what these methods are setting a getting and setting a bool and not doing the actual work for drawing the label.
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H A D | ExpandoMenuBar.cpp | dc05c262acae19bcefcad3f17479c5054cf0a938 Thu May 03 03:45:54 UTC 2012 John Scipione <jscipione@gmail.com> Refactor Tooltip's in Deskbar.
Only update the tooltip if the mouse goes over a new menu item making sure to exit if the item is NULL, there is a visible label, or it is the same item. If the mouse moves outside the view reset the last item to NULL.
* Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel() to make it clear what these methods are setting a getting and setting a bool and not doing the actual work for drawing the label.
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