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/haiku/src/apps/haiku3d/mesh/
H A DStaticMesh.cpp998f4043691e226cc0ccec8776fced9286facb26 Sat Mar 15 23:04:24 UTC 2014 Jonathan Schleifer <js@webkeks.org> Use B_PRI* instead of PRI*

Sorry, didn't realize they're not the same on 32 bit systems.
/haiku/src/apps/haiku3d/texture/
H A DBitmapTexture.cpp998f4043691e226cc0ccec8776fced9286facb26 Sat Mar 15 23:04:24 UTC 2014 Jonathan Schleifer <js@webkeks.org> Use B_PRI* instead of PRI*

Sorry, didn't realize they're not the same on 32 bit systems.