Searched hist:"69 f814cded60c5f977a61a2ab747e4456323e6f2" (Results 1 – 2 of 2) sorted by relevance
/haiku/headers/os/game/ |
H A D | FileGameSound.h | 69f814cded60c5f977a61a2ab747e4456323e6f2 Sun Dec 08 12:47:15 UTC 2019 Adrien Destugues <pulkomandy@pulkomandy.tk> BFileGameSound: allow initializing from a BDataIO
There is no reason to not allow this, and it makes it possible to load data from eg. a BResource instead of a file, which is very useful.
Remove some unused members in the class and dead code, and fix style issues.
Change-Id: I94cbd0c13c469ea80f55028cf33dfde2de4365ef Reviewed-on: https://review.haiku-os.org/c/haiku/+/2001 Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
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/haiku/src/kits/game/ |
H A D | FileGameSound.cpp | 69f814cded60c5f977a61a2ab747e4456323e6f2 Sun Dec 08 12:47:15 UTC 2019 Adrien Destugues <pulkomandy@pulkomandy.tk> BFileGameSound: allow initializing from a BDataIO
There is no reason to not allow this, and it makes it possible to load data from eg. a BResource instead of a file, which is very useful.
Remove some unused members in the class and dead code, and fix style issues.
Change-Id: I94cbd0c13c469ea80f55028cf33dfde2de4365ef Reviewed-on: https://review.haiku-os.org/c/haiku/+/2001 Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
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