Searched hist:"5 da6291b99c3bd38505f6306dcb6398b9485783d" (Results 1 – 11 of 11) sorted by relevance
/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | memory.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | Jamfile | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | engine.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | dpms.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | accelerant.h | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | mode.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/haiku/src/add-ons/kernel/drivers/graphics/intel_extreme/ |
H A D | Jamfile | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | device.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | driver.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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H A D | intel_extreme.cpp | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/haiku/headers/private/graphics/intel_extreme/ |
H A D | intel_extreme.h | 5da6291b99c3bd38505f6306dcb6398b9485783d Mon Apr 24 18:18:46 UTC 2006 Axel Dörfler <axeld@pinc-software.de> * Now using Thomas memory manager to manage the graphics memory; allocation of graphics memory is now possible. * Changed driver name to start with "intel_extreme" to have a nicer device name. * Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
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