/haiku/src/data/keymaps/ |
H A D | US.keymap | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | United-Kingdom.keymap | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | US-International.keymap | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/preferences/keymap/ |
H A D | KeymapApplication.h | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | KeymapApplication.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | ModifierKeysWindow.h | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | KeyboardLayout.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | ModifierKeysWindow.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | Keymap.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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H A D | KeymapWindow.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/add-ons/input_server/devices/keyboard/ |
H A D | Keymap.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/kits/shared/ |
H A D | Keymap.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/bin/keymap/ |
H A D | Keymap.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/servers/input/ |
H A D | InputServer.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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/haiku/src/kits/interface/ |
H A D | Window.cpp | 3cee15aac2ef8c6ae8975d9add34c36aa4224c29 Wed Mar 28 08:58:41 UTC 2012 John Scipione <jscipione@gmail.com> Keymap changes from recent activity. No AltGr yet.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map. * Rename American keymap to US * Update the US, US-International, and United-Kingdom keymaps to take out unneeded spaces in the option layer. Also updated the dead keys and some other keys on the US-International keyboard to use UTF-8 characters rather than there ASCII equivalents when different. * Make the Option key fall-through when there is no mapping in the Option table. Option is for special characters, if none, print the regular one. This is mostly meant for the US keymap which has an empty option map. But also so that you don't have to repeat the normal, shift, and caps maps in the option map needlessly. Although the keymaps are still not empty in some cases that it could be like numpad keys and space. * Update the /bin/keymap app to use fputs() instead of printf() when there is no actual formatting taking place. I've gotten into trouble for doing this before and it is faster to not process the string unnecessarily. * Also several 80-char limit style fixes and updated comments. * In Keymap class Reorder the modifier keys to match the keymap files. Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect, they are purely aesthetic. * Update DumpKeymap() method to use the abbreviated modifier letters so it will fit in your 80-char wide terminal. * Tiny style fix in InputServer * 80-char limit style fix in BWindow and add a comment that the shortcut gets eaten in the case of Cmd+Q * Implement IndexForModifier() in KeyboardLayout, although I am not using it. * Take Caps Lock out of the Modifier keys window because I couldn't get it to work the way I wanted it to. * Move key roles to the left column, and the key label on the left. Add column header labels. Thanks Rimas! * Add validation and improve marking menu options. Add a 'Disabled' option to control, option, and command menus to disable the key. Make the key role text grey if the key roles is disabled. Validation ensures that you cannot repeat the same key twice in the Modifier keys window since that won't work. You can't define 2 sets of option keys even if you really want to. You can disable your control, option, and command keys if you want, but that is not recommended. * Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate it from kUpdateModifier. * Add shift key to Modifier keys window, use the stop icon instead of the warning icon to indicate conflicts. * Allow the Layout system to control the size of the Modifier keys window again, set the width's of the key role lables to the widest, set the width of the menu fields to take up the rest of the space minus room for the conflict views. I didn't like it that the Modifier keys window would change size based on what options you had selected in the menu fields. Now it doesn't, but, the layout system still makes it all fit.
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