/haiku/src/add-ons/media/plugins/raw_decoder/ |
H A D | AudioConversion.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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/haiku/src/add-ons/media/media-add-ons/mixer/ |
H A D | Interpolate.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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H A D | Resampler.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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/haiku/src/add-ons/media/media-add-ons/multi_audio/ |
H A D | Resampler.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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/haiku/src/kits/game/ |
H A D | GSUtility.h | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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H A D | GameSoundBuffer.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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H A D | FileGameSound.cpp | 2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT
Floats don't have enough precision for all 32 bit integers. In particular, near INT32_MAX their value is INT32_MAX + 1, which, when converted back to int becomes INT32_MIN.
Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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