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/haiku/src/add-ons/media/plugins/raw_decoder/
H A DAudioConversion.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DInterpolate.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
H A DResampler.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
/haiku/src/add-ons/media/media-add-ons/multi_audio/
H A DResampler.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
/haiku/src/kits/game/
H A DGSUtility.h2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
H A DGameSoundBuffer.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
H A DFileGameSound.cpp2e68fbd20741c99d199045a0599e614ca9a2e07e Fri Dec 11 19:43:11 UTC 2020 Máximo Castañeda <antiswen@yahoo.es> Fix wrap for AUDIO_INT

Floats don't have enough precision for all 32 bit integers. In
particular, near INT32_MAX their value is INT32_MAX + 1, which, when
converted back to int becomes INT32_MIN.

Change-Id: Ief3c1177b4f69baac13df5bac977882fea95ae01
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3511
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>