Searched defs:pv (Results 1 – 2 of 2) sorted by relevance
22 point_vector* pv = new point_vector; in Polygon() local42 while (point_vector* pv = (point_vector*)fPoints.RemoveItem((int32)0)) in ~Polygon() local80 if (point_vector* pv = (point_vector*)fPoints.ItemAt(index)) in PointAt() local
178 T* pv = m_coord_blocks[idx >> block_shift] + ((idx & block_mask) << 1); in modify_vertex() local191 T* pv = m_coord_blocks[block] + (offset << 1); in modify_vertex() local284 const T* pv = m_coord_blocks[nb] + ((idx & block_mask) << 1); in vertex() local