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Searched defs:locatedPath (Results 1 – 5 of 5) sorted by relevance

/haiku/src/kits/debugger/settings/
H A DTeamFileManagerSettings.cpp76 const BString& locatedPath) in AddSourceMapping()
98 BString& locatedPath) in GetSourceMappingAt()
/haiku/src/kits/debugger/files/
H A DFileManager.cpp172 void EntryLocated(const BString& path, const BString& locatedPath) in EntryLocated()
208 const BString& locatedPath, bool implicit) in _LocateDirectory()
223 bool _LocateEntry(LocatableEntry* entry, const BString& locatedPath, in _LocateEntry()
272 const BString& locatedPath, bool implicit) in _LocateEntries()
626 const BString& locatedPath) in TargetEntryLocated()
656 const BString& locatedPath) in SourceEntryLocated()
736 BString locatedPath; in LoadLocationMappings() local
/haiku/src/kits/debugger/debug_info/
H A DFunction.cpp114 BString locatedPath; in LocatableFileChanged() local
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp622 entry_ref locatedPath; in MessageReceived() local
1986 TeamWindow::_HandleResolveMissingSourceFile(entry_ref& locatedPath) in _HandleResolveMissingSourceFile()
/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp981 const char* locatedPath) in SourceEntryLocateRequested()