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Searched defs:ax (Results 1 – 12 of 12) sorted by relevance

/haiku/src/system/libroot/posix/musl/math/
H A Dnextafter.c6 uint64_t ax, ay; in nextafter() local
H A Dnextafterf.c6 uint32_t ax, ay, e; in nextafterf() local
/haiku/src/system/boot/platform/u-boot/
H A Dkeyboard.h9 uint16 ax; member
/haiku/src/system/boot/platform/bios_ia32/
H A Dkeyboard.h9 uint16 ax; member
/haiku/headers/private/kernel/arch/x86/32/
H A Diframe.h25 uint32 ax; member
/haiku/headers/private/kernel/arch/x86/64/
H A Diframe.h26 uint64 ax; member
/haiku/src/libs/compat/freebsd_network/compat/machine/x86/
H A Dcpufunc.h106 do_cpuid(u_int ax, u_int *p) in do_cpuid()
114 cpuid_count(u_int ax, u_int cx, u_int *p) in cpuid_count()
/haiku/src/libs/compat/freebsd_network/compat/machine/x86_64/
H A Dcpufunc.h126 do_cpuid(u_int ax, u_int *p) in do_cpuid()
134 cpuid_count(u_int ax, u_int cx, u_int *p) in cpuid_count()
/haiku/headers/libs/agg/
H A Dagg_span_gradient.h335 int ax = abs(x); in calculate() local
H A Dagg_math.h136 AGG_INLINE bool calc_intersection(double ax, double ay, double bx, double by, in calc_intersection()
/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp436 int d,x,y,ax,ay,sx,sy,dx,dy; in draw_line() local
/haiku/src/add-ons/screen_savers/nebula/
H A DNebula.cpp136 float ax, float ay, float az) /* the 3 angles (order ?..) */ in rotate3d()