1 /* 2 * Copyright (c) 1999-2000, Eric Moon. 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions, and the following disclaimer. 11 * 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions, and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * 3. The name of the author may not be used to endorse or promote products 17 * derived from this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR 20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 21 * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR 22 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY 23 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 26 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 27 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 32 // cortex_ui.h 33 // 34 // * PURPOSE 35 // Definition of app-wire ui standards, like colors 36 // 37 // * HISTORY 38 // clenz 26nov99 Begun 39 // 40 41 #ifndef __cortex_ui_h__ 42 #define __cortex_ui_h__ 43 44 // Interface Kit 45 #include <InterfaceDefs.h> 46 47 // -------------------------------------------------------- // 48 // colors 49 // -------------------------------------------------------- // 50 51 // the monochromes 52 const rgb_color M_BLACK_COLOR = {0, 0, 0, 255}; 53 const rgb_color M_WHITE_COLOR = {255, 255, 255, 255}; 54 55 // gray 56 const rgb_color M_GRAY_COLOR = ui_color(B_PANEL_BACKGROUND_COLOR); 57 const rgb_color M_LIGHT_GRAY_COLOR = tint_color(M_GRAY_COLOR, B_LIGHTEN_2_TINT); 58 const rgb_color M_MED_GRAY_COLOR = tint_color(M_GRAY_COLOR, B_DARKEN_2_TINT); 59 const rgb_color M_DARK_GRAY_COLOR = tint_color(M_MED_GRAY_COLOR, B_DARKEN_2_TINT); 60 61 // blue 62 const rgb_color M_BLUE_COLOR = {0, 0, 255, 255}; 63 const rgb_color M_LIGHT_BLUE_COLOR = {165, 182, 198, 0}; 64 const rgb_color M_MED_BLUE_COLOR = tint_color(M_BLUE_COLOR, B_DARKEN_2_TINT); 65 const rgb_color M_DARK_BLUE_COLOR = {16, 65, 99, 0}; 66 67 // yellow 68 const rgb_color M_YELLOW_COLOR = ui_color(B_WINDOW_TAB_COLOR); 69 const rgb_color M_LIGHT_YELLOW_COLOR = tint_color(M_YELLOW_COLOR, B_LIGHTEN_2_TINT); 70 const rgb_color M_MED_YELLOW_COLOR = tint_color(M_YELLOW_COLOR, B_DARKEN_2_TINT); 71 const rgb_color M_DARK_YELLOW_COLOR = tint_color(M_MED_YELLOW_COLOR, B_DARKEN_2_TINT); 72 73 #endif /*__cortex_ui_h__*/ 74