SubDir HAIKU_TOP src system boot platform bios_ia32 ; SubDirHdrs $(HAIKU_TOP) headers private kernel boot platform $(TARGET_BOOT_PLATFORM) ; UsePrivateHeaders [ FDirName kernel disk_device_manager ] ; UsePrivateHeaders [ FDirName graphics common ] ; UsePrivateHeaders [ FDirName graphics vesa ] ; UsePrivateHeaders [ FDirName storage ] ; { local defines = _BOOT_MODE ; defines = [ FDefines $(defines) ] ; SubDirCcFlags $(defines) ; SubDirC++Flags $(defines) -fno-rtti ; } SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src add-ons accelerants common ] ; BootMergeObject boot_platform_bios_ia32.o : shell.S start.cpp debug.cpp bios.cpp bios_asm.S console.cpp serial.cpp devices.cpp keyboard.cpp menu.cpp mmu.cpp multiboot.cpp cpu.cpp acpi.cpp smp.cpp smp_trampoline.S support.S video.cpp apm.cpp hpet.cpp interrupts.cpp interrupts_asm.S long.cpp long_asm.S # VESA/DDC EDID decode_edid.c dump_edid.c : -fno-pic : boot_platform_generic.a ; # Tell the build system to where stage1.bin can be found, so it can be used # elsewhere. SEARCH on stage1.bin = $(SUBDIR) ;