/*****************************************************************************/ // ResourceManager // // Author // Michael Pfeiffer // // This application and all source files used in its construction, except // where noted, are licensed under the MIT License, and have been written // and are: // // Copyright (c) 2002 OpenBeOS Project // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #ifndef RESOURCE_MANAGER_H #define RESOURCE_MANAGER_H #include "ObjectList.h" #include #include #include "BeUtils.h" class Resource : public Object { private: BString fTransport; BString fTransportAddress; BString fConnection; sem_id fResourceAvailable; bool NeedsLocking(); public: Resource(const char* transport, const char* address, const char* connection); ~Resource(); bool Equals(const char* transport, const char* address, const char* connection); const BString& Transport() const { return fTransport; } bool Lock(); void Unlock(); }; class ResourceManager { private: BObjectList fResources; Resource* Find(const char* transport, const char* address, const char* connection); public: ~ResourceManager(); Resource* Allocate(const char* transport, const char* address, const char* connection); void Free(Resource* r); }; #endif