/*****************************************************************************/ // print_server Background Application. // // Version: 1.0.0d1 // // The print_server manages the communication between applications and the // printer and transport drivers. // // Authors // Ithamar R. Adema // Michael Pfeiffer // // This application and all source files used in its construction, except // where noted, are licensed under the MIT License, and have been written // and are: // // Copyright (c) 2001, 2002 OpenBeOS Project // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #ifndef PRINTER_H #define PRINTER_H class Printer; #include "BeUtils.h" #include "ResourceManager.h" #include "Jobs.h" // BeOS API #include #include #include #include #include #include // OpenTracker shared sources #include "ObjectList.h" class SpoolFolder : public Folder { protected: void Notify(Job* job, int kind); public: SpoolFolder(BLocker* locker, BLooper* looper, const BDirectory& spoolDir); }; /*****************************************************************************/ // Printer // // This class represents one printer definition. It is manages all actions & // data related to that printer. /*****************************************************************************/ class Printer : public BHandler, public Object { typedef BHandler Inherited; public: Printer(const BDirectory* node, Resource* res); ~Printer(); // Static helper functions static Printer* Find(const BString& name); static Printer* Find(node_ref* node); static Printer* At(int32 idx); static void Remove(Printer* printer); static int32 CountPrinters(); status_t Remove(); status_t ConfigurePrinter(); status_t ConfigureJob(BMessage& ioSettings); status_t ConfigurePage(BMessage& ioSettings); status_t GetDefaultSettings(BMessage& configuration); // Try to start processing of next spooled job void HandleSpooledJob(); // Abort print_thread without processing spooled job void AbortPrintThread(); void MessageReceived(BMessage* msg); // Scripting support, see Printer.Scripting.cpp status_t GetSupportedSuites(BMessage* msg); void HandleScriptingCommand(BMessage* msg); BHandler* ResolveSpecifier(BMessage* msg, int32 index, BMessage* spec, int32 form, const char* prop); void GetName(BString& name); Resource* GetResource() { return fResource; } private: status_t LoadPrinterAddon(image_id& id); void AddCurrentPrinter(BMessage* m); Resource* fResource; // the resource required for processing a print job SpoolFolder fPrinter; // the printer spooling directory bool fSinglePrintThread; // is printer add-on allowed to process multiple print job at once Job* fJob; // the next job to process vint32 fProcessing; // the current nmber of processing threads bool fAbort; // stop processing static BObjectList sPrinters; // Accessor BDirectory* SpoolDir() { return fPrinter.GetSpoolDir(); } void ResetJobStatus(); bool HasCurrentPrinter(BString& name); bool MoveJob(const BString& name); // Get next spooled job if any bool FindSpooledJob(); status_t PrintSpooledJob(BFile* spoolFile); void PrintThread(Job* job); static status_t print_thread(void* data); void StartPrintThread(); }; #endif