/*- * Copyright (c) 2000 Doug Rabson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); #include #include #include #include #include #include #include #include #include #include #include #include #include #include static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues"); static void *taskqueue_giant_ih; static void *taskqueue_ih; struct taskqueue_busy { struct task *tb_running; TAILQ_ENTRY(taskqueue_busy) tb_link; }; struct task * const TB_DRAIN_WAITER = (struct task *)0x1; struct taskqueue { STAILQ_HEAD(, task) tq_queue; taskqueue_enqueue_fn tq_enqueue; void *tq_context; char *tq_name; TAILQ_HEAD(, taskqueue_busy) tq_active; struct mtx tq_mutex; #ifdef __HAIKU__ sem_id tq_sem; thread_id *tq_threads; thread_id tq_thread_storage; int tq_threadcount; #else struct thread **tq_threads; #endif int tq_tcount; int tq_spin; int tq_flags; int tq_callouts; taskqueue_callback_fn tq_callbacks[TASKQUEUE_NUM_CALLBACKS]; void *tq_cb_contexts[TASKQUEUE_NUM_CALLBACKS]; }; #define TQ_FLAGS_ACTIVE (1 << 0) #define TQ_FLAGS_BLOCKED (1 << 1) #define TQ_FLAGS_UNLOCKED_ENQUEUE (1 << 2) #define DT_CALLOUT_ARMED (1 << 0) #define DT_DRAIN_IN_PROGRESS (1 << 1) #define TQ_LOCK(tq) \ do { \ if ((tq)->tq_spin) \ mtx_lock_spin(&(tq)->tq_mutex); \ else \ mtx_lock(&(tq)->tq_mutex); \ } while (0) #define TQ_ASSERT_LOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_OWNED) #define TQ_UNLOCK(tq) \ do { \ if ((tq)->tq_spin) \ mtx_unlock_spin(&(tq)->tq_mutex); \ else \ mtx_unlock(&(tq)->tq_mutex); \ } while (0) #define TQ_ASSERT_UNLOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_NOTOWNED) void _timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task, int priority, task_fn_t func, void *context) { TASK_INIT(&timeout_task->t, priority, func, context); callout_init_mtx(&timeout_task->c, &queue->tq_mutex, CALLOUT_RETURNUNLOCKED); timeout_task->q = queue; timeout_task->f = 0; } static struct taskqueue * _taskqueue_create(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context, int mtxflags, const char *mtxname __unused) { struct taskqueue *queue; char *tq_name; tq_name = malloc(TASKQUEUE_NAMELEN, M_TASKQUEUE, mflags | M_ZERO); if (tq_name == NULL) return (NULL); queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO); if (queue == NULL) { free(tq_name, M_TASKQUEUE); return (NULL); } snprintf(tq_name, TASKQUEUE_NAMELEN, "%s", (name) ? name : "taskqueue"); STAILQ_INIT(&queue->tq_queue); TAILQ_INIT(&queue->tq_active); queue->tq_enqueue = enqueue; queue->tq_context = context; queue->tq_name = tq_name; queue->tq_spin = (mtxflags & MTX_SPIN) != 0; queue->tq_flags |= TQ_FLAGS_ACTIVE; if (enqueue == taskqueue_thread_enqueue) queue->tq_flags |= TQ_FLAGS_UNLOCKED_ENQUEUE; mtx_init(&queue->tq_mutex, tq_name, NULL, mtxflags); return (queue); } struct taskqueue * taskqueue_create(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context) { return _taskqueue_create(name, mflags, enqueue, context, MTX_DEF, name); } void taskqueue_set_callback(struct taskqueue *queue, enum taskqueue_callback_type cb_type, taskqueue_callback_fn callback, void *context) { KASSERT(((cb_type >= TASKQUEUE_CALLBACK_TYPE_MIN) && (cb_type <= TASKQUEUE_CALLBACK_TYPE_MAX)), ("Callback type %d not valid, must be %d-%d", cb_type, TASKQUEUE_CALLBACK_TYPE_MIN, TASKQUEUE_CALLBACK_TYPE_MAX)); KASSERT((queue->tq_callbacks[cb_type] == NULL), ("Re-initialization of taskqueue callback?")); queue->tq_callbacks[cb_type] = callback; queue->tq_cb_contexts[cb_type] = context; } void taskqueue_free(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags &= ~TQ_FLAGS_ACTIVE; taskqueue_terminate(queue->tq_threads, queue); KASSERT(TAILQ_EMPTY(&queue->tq_active), ("Tasks still running?")); KASSERT(queue->tq_callouts == 0, ("Armed timeout tasks")); #ifdef __HAIKU__ TQ_UNLOCK(queue); #endif mtx_destroy(&queue->tq_mutex); free(queue->tq_threads, M_TASKQUEUE); free(queue->tq_name, M_TASKQUEUE); free(queue, M_TASKQUEUE); } static int taskqueue_enqueue_locked(struct taskqueue *queue, struct task *task) { struct task *ins; struct task *prev; KASSERT(task->ta_func != NULL, ("enqueueing task with NULL func")); /* * Count multiple enqueues. */ if (task->ta_pending) { if (task->ta_pending < USHRT_MAX) task->ta_pending++; TQ_UNLOCK(queue); return (0); } /* * Optimise the case when all tasks have the same priority. */ prev = STAILQ_LAST(&queue->tq_queue, task, ta_link); if (!prev || prev->ta_priority >= task->ta_priority) { STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link); } else { prev = NULL; for (ins = STAILQ_FIRST(&queue->tq_queue); ins; prev = ins, ins = STAILQ_NEXT(ins, ta_link)) if (ins->ta_priority < task->ta_priority) break; if (prev) STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link); else STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link); } task->ta_pending = 1; if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) != 0) TQ_UNLOCK(queue); if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0) queue->tq_enqueue(queue->tq_context); if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) == 0) TQ_UNLOCK(queue); /* Return with lock released. */ return (0); } int taskqueue_enqueue(struct taskqueue *queue, struct task *task) { int res; TQ_LOCK(queue); res = taskqueue_enqueue_locked(queue, task); /* The lock is released inside. */ return (res); } static void taskqueue_timeout_func(void *arg) { struct taskqueue *queue; struct timeout_task *timeout_task; timeout_task = arg; queue = timeout_task->q; KASSERT((timeout_task->f & DT_CALLOUT_ARMED) != 0, ("Stray timeout")); timeout_task->f &= ~DT_CALLOUT_ARMED; queue->tq_callouts--; taskqueue_enqueue_locked(timeout_task->q, &timeout_task->t); /* The lock is released inside. */ } int taskqueue_enqueue_timeout(struct taskqueue *queue, struct timeout_task *timeout_task, int _ticks) { int res; TQ_LOCK(queue); KASSERT(timeout_task->q == NULL || timeout_task->q == queue, ("Migrated queue")); KASSERT(!queue->tq_spin, ("Timeout for spin-queue")); timeout_task->q = queue; res = timeout_task->t.ta_pending; if (timeout_task->f & DT_DRAIN_IN_PROGRESS) { /* Do nothing */ TQ_UNLOCK(queue); res = -1; } else if (_ticks == 0) { taskqueue_enqueue_locked(queue, &timeout_task->t); /* The lock is released inside. */ } else { if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) { res++; } else { queue->tq_callouts++; timeout_task->f |= DT_CALLOUT_ARMED; if (_ticks < 0) _ticks = -_ticks; /* Ignore overflow. */ } if (_ticks > 0) { callout_reset(&timeout_task->c, _ticks, taskqueue_timeout_func, timeout_task); } TQ_UNLOCK(queue); } return (res); } static void taskqueue_task_nop_fn(void *context, int pending) { } void taskqueue_block(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags |= TQ_FLAGS_BLOCKED; TQ_UNLOCK(queue); } void taskqueue_unblock(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags &= ~TQ_FLAGS_BLOCKED; if (!STAILQ_EMPTY(&queue->tq_queue)) queue->tq_enqueue(queue->tq_context); TQ_UNLOCK(queue); } static void taskqueue_run_locked(struct taskqueue *queue) { struct taskqueue_busy tb; struct taskqueue_busy *tb_first; struct task *task; int pending; KASSERT(queue != NULL, ("tq is NULL")); TQ_ASSERT_LOCKED(queue); tb.tb_running = NULL; while (STAILQ_FIRST(&queue->tq_queue)) { TAILQ_INSERT_TAIL(&queue->tq_active, &tb, tb_link); /* * Carefully remove the first task from the queue and * zero its pending count. */ task = STAILQ_FIRST(&queue->tq_queue); KASSERT(task != NULL, ("task is NULL")); STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link); pending = task->ta_pending; task->ta_pending = 0; tb.tb_running = task; TQ_UNLOCK(queue); KASSERT(task->ta_func != NULL, ("task->ta_func is NULL")); #ifdef __HAIKU__ if ((task->ta_flags & TASK_NEEDSGIANT) != 0) mtx_lock(&Giant); #endif task->ta_func(task->ta_context, pending); #ifdef __HAIKU__ if ((task->ta_flags & TASK_NEEDSGIANT) != 0) mtx_unlock(&Giant); #endif TQ_LOCK(queue); tb.tb_running = NULL; TAILQ_REMOVE(&queue->tq_active, &tb, tb_link); tb_first = TAILQ_FIRST(&queue->tq_active); } } void taskqueue_run(struct taskqueue *queue) { TQ_LOCK(queue); taskqueue_run_locked(queue); TQ_UNLOCK(queue); } static int task_is_running(struct taskqueue *queue, struct task *task) { struct taskqueue_busy *tb; TQ_ASSERT_LOCKED(queue); TAILQ_FOREACH(tb, &queue->tq_active, tb_link) { if (tb->tb_running == task) return (1); } return (0); } static int taskqueue_cancel_locked(struct taskqueue *queue, struct task *task, u_int *pendp) { if (task->ta_pending > 0) STAILQ_REMOVE(&queue->tq_queue, task, task, ta_link); if (pendp != NULL) *pendp = task->ta_pending; task->ta_pending = 0; return (task_is_running(queue, task) ? EBUSY : 0); } int taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp) { int error; TQ_LOCK(queue); error = taskqueue_cancel_locked(queue, task, pendp); TQ_UNLOCK(queue); return (error); } int taskqueue_cancel_timeout(struct taskqueue *queue, struct timeout_task *timeout_task, u_int *pendp) { u_int pending, pending1; int error; TQ_LOCK(queue); pending = !!(callout_stop(&timeout_task->c) > 0); error = taskqueue_cancel_locked(queue, &timeout_task->t, &pending1); if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) { timeout_task->f &= ~DT_CALLOUT_ARMED; queue->tq_callouts--; } TQ_UNLOCK(queue); if (pendp != NULL) *pendp = pending + pending1; return (error); } void taskqueue_drain_timeout(struct taskqueue *queue, struct timeout_task *timeout_task) { /* * Set flag to prevent timer from re-starting during drain: */ TQ_LOCK(queue); KASSERT((timeout_task->f & DT_DRAIN_IN_PROGRESS) == 0, ("Drain already in progress")); timeout_task->f |= DT_DRAIN_IN_PROGRESS; TQ_UNLOCK(queue); callout_drain(&timeout_task->c); taskqueue_drain(queue, &timeout_task->t); /* * Clear flag to allow timer to re-start: */ TQ_LOCK(queue); timeout_task->f &= ~DT_DRAIN_IN_PROGRESS; TQ_UNLOCK(queue); } int taskqueue_start_threads(struct taskqueue **tqp, int count, int pri, const char *format, ...) { char name[64]; int error; va_list vl; va_start(vl, format); vsnprintf(name, sizeof(name), format, vl); va_end(vl); error = _taskqueue_start_threads(tqp, count, pri, name); return (error); } static inline void taskqueue_run_callback(struct taskqueue *tq, enum taskqueue_callback_type cb_type) { taskqueue_callback_fn tq_callback; TQ_ASSERT_UNLOCKED(tq); tq_callback = tq->tq_callbacks[cb_type]; if (tq_callback != NULL) tq_callback(tq->tq_cb_contexts[cb_type]); } int taskqueue_member(struct taskqueue *queue, struct thread *td) { int i, j, ret = 0; for (i = 0, j = 0; ; i++) { if (queue->tq_threads[i] == NULL) continue; if (queue->tq_threads[i] == td) { ret = 1; break; } if (++j >= queue->tq_tcount) break; } return (ret); } struct taskqueue * taskqueue_create_fast(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context) { return _taskqueue_create(name, mflags, enqueue, context, MTX_SPIN, "fast_taskqueue"); }