/*****************************************************************************/ // Copyright (c) 2002-2005 Haiku Project // // Reimplemented by: Travis Smith, Michael Wilber, Translation Kit Team // // Description: BPositionIO based object to read/write bitmap format to/from // a BBitmap object. // // The BTranslationUtils class uses this object and makes it // easy for users to load bitmaps. // // Original Version: Copyright 1998, Be Incorporated, All Rights Reserved. // Copyright 1995-1997, Jon Watte // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #include #include #include #include // --------------------------------------------------------------- // Constructor // // Initializes this object to either use the BBitmap passed to // it as the object to read/write to or to create a BBitmap // when data is written to this object. // // Preconditions: // // Parameters: bitmap, the bitmap used to read from/write to, // if it is NULL, a bitmap is created when // this object is written to // // Postconditions: // // Returns: // --------------------------------------------------------------- BBitmapStream::BBitmapStream(BBitmap *bitmap) { fBitmap = bitmap; fDetached = false; fPosition = 0; fSize = 0; fpBigEndianHeader = new TranslatorBitmap; // Extract header information if bitmap is available if (fBitmap) { fHeader.magic = B_TRANSLATOR_BITMAP; fHeader.bounds = fBitmap->Bounds(); fHeader.rowBytes = fBitmap->BytesPerRow(); fHeader.colors = fBitmap->ColorSpace(); fHeader.dataSize = static_cast ((fHeader.bounds.Height() + 1) * fHeader.rowBytes); fSize = sizeof(TranslatorBitmap) + fHeader.dataSize; if (B_HOST_IS_BENDIAN) memcpy(fpBigEndianHeader, &fHeader, sizeof(TranslatorBitmap)); else SwapHeader(&fHeader, fpBigEndianHeader); } } // --------------------------------------------------------------- // Destructor // // Destroys memory used by this object, but does not destroy the // bitmap used by this object if it has been detached. This is so // the user can use that bitmap after this object is destroyed. // // Preconditions: // // Parameters: // // Postconditions: // // Returns: // --------------------------------------------------------------- BBitmapStream::~BBitmapStream() { if (!fDetached) delete fBitmap; fBitmap = NULL; delete fpBigEndianHeader; fpBigEndianHeader = NULL; } // --------------------------------------------------------------- // ReadAt // // Reads data from the stream at a specific position and for a // specific amount. The first sizeof(TranslatorBitmap) bytes // are the bitmap header. The header is always written out // and read in as Big Endian byte order. // // Preconditions: // // Parameters: pos, the position in the stream to read from // buffer, where the data will be read into // size, the amount of data to read // // Postconditions: // // Returns: B_ERROR if there is no bitmap stored by the stream // or if pos is a bad value, // B_BAD_VALUE if buffer is NULL or pos is invalid // or the amount read if the result >= 0 // --------------------------------------------------------------- ssize_t BBitmapStream::ReadAt(off_t pos, void *buffer, size_t size) { if (!fBitmap) return B_ERROR; if (!size) return B_NO_ERROR; if (pos >= fSize) return B_ERROR; if (!buffer || pos < 0) return B_BAD_VALUE; ssize_t toRead; void *source; if (pos < sizeof(TranslatorBitmap)) { toRead = sizeof(TranslatorBitmap) - pos; source = (reinterpret_cast(fpBigEndianHeader)) + pos; } else { toRead = fSize - pos; source = (reinterpret_cast(fBitmap->Bits())) + pos - sizeof(TranslatorBitmap); } if (toRead > (ssize_t)size) toRead = (ssize_t)size; memcpy(buffer, source, toRead); return toRead; } // --------------------------------------------------------------- // WriteAt // // Writes data to the bitmap from data, starting at position pos // of size, size. The first sizeof(TranslatorBitmap) bytes // of data must be the TranslatorBitmap header in the Big // Endian byte order, otherwise, the data will fail to be // successfully written. // // Preconditions: // // Parameters: pos, the position in the stream to write to // data, the data to write to the stream // size, the size of the data to write to the stream // // Postconditions: // // Returns: B_BAD_VALUE if size is bad or data is NULL or pos is invalid, // B_MISMATCHED_VALUES if the bitmap header is bad, // B_ERROR if error allocating memory or setting up // big endian header, // or the amount written if the result is >= 0 // --------------------------------------------------------------- ssize_t BBitmapStream::WriteAt(off_t pos, const void *data, size_t size) { if (!size) return B_NO_ERROR; if (!data || pos < 0 || pos > fSize) return B_BAD_VALUE; ssize_t written = 0; while (size > 0) { size_t toWrite; void *dest; // We depend on writing the header separately in detecting // changes to it if (pos < sizeof(TranslatorBitmap)) { toWrite = sizeof(TranslatorBitmap) - pos; dest = (reinterpret_cast (&fHeader)) + pos; } else { toWrite = fHeader.dataSize - pos + sizeof(TranslatorBitmap); dest = (reinterpret_cast (fBitmap->Bits())) + pos - sizeof(TranslatorBitmap); } if (toWrite > size) toWrite = size; if (!toWrite && size) // i.e. we've been told to write too much return B_BAD_VALUE; memcpy(dest, data, toWrite); pos += toWrite; written += toWrite; data = (reinterpret_cast (data)) + toWrite; size -= toWrite; if (pos > fSize) fSize = pos; // If we change the header, the rest needs to be reset if (pos == sizeof(TranslatorBitmap)) { // Setup both host and Big Endian byte order bitmap headers memcpy(fpBigEndianHeader, &fHeader, sizeof(TranslatorBitmap)); if (B_HOST_IS_LENDIAN) SwapHeader(fpBigEndianHeader, &fHeader); if (fBitmap && (fBitmap->Bounds() != fHeader.bounds || fBitmap->ColorSpace() != fHeader.colors || (uint32)fBitmap->BytesPerRow() != fHeader.rowBytes)) { if (!fDetached) // if someone detached, we don't delete delete fBitmap; fBitmap = NULL; } if (!fBitmap) { if (fHeader.bounds.left > 0.0 || fHeader.bounds.top > 0.0) DEBUGGER("non-origin bounds!"); fBitmap = new BBitmap(fHeader.bounds, fHeader.colors); if (!fBitmap) return B_ERROR; if ((uint32)fBitmap->BytesPerRow() != fHeader.rowBytes) { fprintf(stderr, "BitmapStream %ld %ld\n", fBitmap->BytesPerRow(), fHeader.rowBytes); return B_MISMATCHED_VALUES; } } if (fBitmap) fSize = sizeof(TranslatorBitmap) + fBitmap->BitsLength(); } } return written; } // --------------------------------------------------------------- // Seek // // Changes the current stream position. // // Preconditions: // // Parameters: position, the position offset // whence, decides how the position offset is used // SEEK_CUR, position is added to current // stream position // SEEK_END, position is added to the end // stream position // SEEK_SET, the stream position is set to // position // // Postconditions: // // Returns: B_BAD_VALUE if the position is bad // or the new position value if the result >= 0 // --------------------------------------------------------------- off_t BBitmapStream::Seek(off_t position, uint32 whence) { // When whence == SEEK_SET, it just falls through to // fPosition = position if (whence == SEEK_CUR) position += fPosition; if (whence == SEEK_END) position += fSize; if (position < 0) return B_BAD_VALUE; if (position > fSize) return B_BAD_VALUE; fPosition = position; return fPosition; } // --------------------------------------------------------------- // Position // // Returns the current stream position // // Preconditions: // // Parameters: // // Postconditions: // // Returns: returns the curren stream position // --------------------------------------------------------------- off_t BBitmapStream::Position() const { return fPosition; } // --------------------------------------------------------------- // Size // // Returns the curren stream size // // Preconditions: // // Parameters: // // Postconditions: // // Returns: returns the current stream size // --------------------------------------------------------------- off_t BBitmapStream::Size() const { return fSize; } // --------------------------------------------------------------- // SetSize // // Sets the size of the data, but I'm not sure if this function // has any real purpose. // // Preconditions: // // Parameters: size, the size to set the stream size to. // // Postconditions: // // Returns: B_BAD_VALUE, if size is a bad value // B_NO_ERROR, if size is a valid value // --------------------------------------------------------------- status_t BBitmapStream::SetSize(off_t size) { if (size < 0) return B_BAD_VALUE; if (fBitmap && (size > fHeader.dataSize + sizeof(TranslatorBitmap))) return B_BAD_VALUE; // Problem: // What if someone calls SetSize() before writing the header, // so we don't know what bitmap to create? // Solution: // We assume people will write the header before any data, // so SetSize() is really not going to do anything. if (fBitmap) // if we checked that the size was OK fSize = size; return B_NO_ERROR; } // --------------------------------------------------------------- // DetachBitmap // // Returns the internal bitmap through outBitmap so the user // can do whatever they want to it. It means that when the // BBitmapStream is deleted, the bitmap is not deleted. After // the bitmap has been detached, it is still used by the stream, // but it is never deleted by the stream. // // Preconditions: // // Parameters: outBitmap, where the bitmap is detached to // // Postconditions: // // Returns: B_BAD_VALUE, if outBitmap is NULL // B_ERROR, if the bitmap is NULL or // has already been detached // B_NO_ERROR, if the bitmap was successfully detached // --------------------------------------------------------------- status_t BBitmapStream::DetachBitmap(BBitmap **outBitmap) { if (!outBitmap) return B_BAD_VALUE; if (!fBitmap || fDetached) { *outBitmap = NULL; return B_ERROR; } fDetached = true; *outBitmap = fBitmap; return B_NO_ERROR; } // --------------------------------------------------------------- // SwapHeader // // Swaps the byte order of source, no matter what the // byte order, and copies the result to destination // // Preconditions: both parameters must not be null // // Parameters: source, data to be swapped // // destination, where the swapped data will // be copied to // // Postconditions: // // Returns: // // --------------------------------------------------------------- void BBitmapStream::SwapHeader(const TranslatorBitmap *source, TranslatorBitmap *destination) { memcpy(destination, source, sizeof(TranslatorBitmap)); swap_data(B_UINT32_TYPE, destination, sizeof(TranslatorBitmap), B_SWAP_ALWAYS); } // --------------------------------------------------------------- // _ReservedBitmapStream1() // // It doesn't do anything :). Its here only for past/future // binary compatibility. // // Preconditions: // // Parameters: // // Postconditions: // // Returns: // --------------------------------------------------------------- void BBitmapStream::_ReservedBitmapStream1() { } // --------------------------------------------------------------- // _ReservedBitmapStream2() // // It doesn't do anything :). Its only here for past/future // binary compatibility. // // Preconditions: // // Parameters: // // Postconditions: // // Returns: // --------------------------------------------------------------- void BBitmapStream::_ReservedBitmapStream2() { }