#include "DecoderPlugin.h" Decoder::Decoder() { } Decoder::~Decoder() { } status_t Decoder::GetNextChunk(void **chunkBuffer, int32 *chunkSize, media_header *mediaHeader) { return fReader->ReadChunk((char **)chunkBuffer, chunkSize, mediaHeader); } void Decoder::Setup(BMediaTrack *reader) { fReader = reader; }