/* * Copyright 2006, Ingo Weinhold . * All rights reserved. Distributed under the terms of the MIT License. */ #include "Layouter.h" // constructor LayoutInfo::LayoutInfo() { } // destructor LayoutInfo::~LayoutInfo() { } // ElementRangeSize float LayoutInfo::ElementRangeSize(int32 position, int32 length) { if (length == 1) return ElementSize(position); int lastIndex = position + length - 1; return ElementLocation(lastIndex) + ElementSize(lastIndex) - ElementLocation(position); } // #pragma mark - // constructor Layouter::Layouter() { } // destructor Layouter::~Layouter() { }