//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: TabView.cpp // Author: Marc Flerackers (mflerackers@androme.be) // Description: BTab creates individual "tabs" that can be assigned // to specific views. // BTabView provides the framework for containing and // managing groups of BTab objects. //------------------------------------------------------------------------------ // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include #include #include #include #include // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- // Local Defines --------------------------------------------------------------- // Globals --------------------------------------------------------------------- //------------------------------------------------------------------------------ BTab::BTab(BView *tabView) : fEnabled(true), fSelected(false), fFocus(false), fView(tabView) { } //------------------------------------------------------------------------------ BTab::~BTab() { if (!fView) return; if (fSelected) fView->RemoveSelf(); delete fView; } //------------------------------------------------------------------------------ BTab::BTab(BMessage *archive) : fSelected(false), fFocus(false), fView(NULL) { bool disable; if (archive->FindBool("_disable", &disable) != B_OK) SetEnabled(true); else SetEnabled(!disable); } //------------------------------------------------------------------------------ BArchivable *BTab::Instantiate(BMessage *archive) { if (validate_instantiation(archive, "BTab")) return new BTab(archive); else return NULL; } //------------------------------------------------------------------------------ status_t BTab::Archive(BMessage *archive, bool deep) const { status_t err = BArchivable::Archive(archive, deep); if (err != B_OK) return err; if (!fEnabled) err = archive->AddBool("_disable", false); return err; } //------------------------------------------------------------------------------ status_t BTab::Perform(uint32 d, void *arg) { return BArchivable::Perform(d, arg); } //------------------------------------------------------------------------------ const char *BTab::Label() const { if (fView) return fView->Name(); else return NULL; } //------------------------------------------------------------------------------ void BTab::SetLabel(const char *label) { if (!label) return; if (!fView) return; fView->SetName(label); } //------------------------------------------------------------------------------ bool BTab::IsSelected() const { return fSelected; } //------------------------------------------------------------------------------ void BTab::Select(BView *owner) { if (!owner) return; if (!View()) return; if (!owner->Window()) return; owner->AddChild(fView); //fView->Show(); fSelected = true; } //------------------------------------------------------------------------------ void BTab::Deselect() { if (View()) View()->RemoveSelf(); fSelected = false; } //------------------------------------------------------------------------------ void BTab::SetEnabled(bool enabled) { fEnabled = enabled; } //------------------------------------------------------------------------------ bool BTab::IsEnabled() const { return fEnabled; } //------------------------------------------------------------------------------ void BTab::MakeFocus(bool inFocus) { fFocus = inFocus; } //------------------------------------------------------------------------------ bool BTab::IsFocus() const { return fFocus; } //------------------------------------------------------------------------------ void BTab::SetView(BView *view) { if (!view) return; if (fView == view) return; if (fView == NULL) fView = view; else { fView->RemoveSelf(); delete fView; fView = view; } } //------------------------------------------------------------------------------ BView *BTab::View() const { return fView; } //------------------------------------------------------------------------------ void BTab::DrawFocusMark(BView *owner, BRect frame) { float width = owner->StringWidth(Label()); owner->SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR)); owner->StrokeLine(BPoint(frame.left + frame.Width() * 0.5f - width * 0.5f, frame.bottom), BPoint(frame.left + frame.Width() * 0.5f + width * 0.5f, frame.bottom)); } //------------------------------------------------------------------------------ void BTab::DrawLabel(BView *owner, BRect frame) { const char *label = Label(); if (label) { owner->SetHighColor(0, 0, 0); owner->DrawString(label, BPoint(frame.left + frame.Width() * 0.5f - owner->StringWidth(label) * 0.5f, frame.bottom - 4.0f - 2.0f)); } } //------------------------------------------------------------------------------ void BTab::DrawTab(BView *owner, BRect frame, tab_position position, bool full) { rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR), lightenmax = tint_color(no_tint, B_LIGHTEN_MAX_TINT), darken4 = tint_color(no_tint, B_DARKEN_4_TINT), darkenmax = tint_color(no_tint, B_DARKEN_MAX_TINT); owner->SetHighColor(darkenmax); owner->SetLowColor(no_tint); DrawLabel(owner, frame); owner->BeginLineArray(12); if (position != B_TAB_ANY) { owner->AddLine(BPoint(frame.left - 2.0f, frame.bottom), BPoint(frame.left - 1.0f, frame.bottom - 1.0f), lightenmax); owner->AddLine(BPoint(frame.left, frame.bottom - 2.0f), BPoint(frame.left, frame.bottom - 3.0f), lightenmax); } owner->AddLine(BPoint(frame.left + 1.0f, frame.bottom - 4.0f), BPoint(frame.left + 1.0f, frame.top + 5.0f), lightenmax); owner->AddLine(BPoint(frame.left + 1.0f, frame.top + 4.0f), BPoint(frame.left + 2.0f, frame.top + 2.0f), lightenmax); owner->AddLine(BPoint(frame.left + 3.0f, frame.top + 1.0f), BPoint(frame.left + 4.0f, frame.top + 1.0f), lightenmax); owner->AddLine(BPoint(frame.left + 5.0f, frame.top), BPoint(frame.right - 5.0f, frame.top), lightenmax); owner->AddLine(BPoint(frame.right - 4.0f, frame.top + 1.0f), BPoint(frame.right - 3.0f, frame.top + 1.0f), lightenmax); owner->AddLine(BPoint(frame.right - 2.0f, frame.top + 2.0f), BPoint(frame.right - 2.0f, frame.top + 3.0f), darken4); owner->AddLine(BPoint(frame.right - 1.0f, frame.top + 4.0f), BPoint(frame.right - 1.0f, frame.bottom - 4.0f), darken4); if (full) { owner->AddLine(BPoint(frame.right, frame.bottom - 3.0f), BPoint(frame.right, frame.bottom - 2.0f), darken4); owner->AddLine(BPoint(frame.right + 1.0f, frame.bottom - 1.0f), BPoint(frame.right + 2.0f, frame.bottom), darken4); } owner->EndLineArray(); } //------------------------------------------------------------------------------ void BTab::_ReservedTab1() {} void BTab::_ReservedTab2() {} void BTab::_ReservedTab3() {} void BTab::_ReservedTab4() {} void BTab::_ReservedTab5() {} void BTab::_ReservedTab6() {} void BTab::_ReservedTab7() {} void BTab::_ReservedTab8() {} void BTab::_ReservedTab9() {} void BTab::_ReservedTab10() {} void BTab::_ReservedTab11() {} void BTab::_ReservedTab12() {} //------------------------------------------------------------------------------ BTab &BTab::operator=(const BTab &) { return *this; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ BTabView::BTabView(BRect frame, const char *name, button_width width, uint32 resizingMode, uint32 flags) : BView(frame, name, resizingMode, flags) { _InitObject(); fTabWidthSetting = width; } //------------------------------------------------------------------------------ BTabView::~BTabView() { for (int32 i = 0; i < CountTabs(); i++) { if (TabAt(i)) delete TabAt(i); } delete fTabList; } //------------------------------------------------------------------------------ BTabView::BTabView(BMessage *archive) : BView(archive), fFocus(-1) { fContainerView = NULL; fTabList = new BList; int16 width; if (archive->FindInt16("_but_width", &width) == B_OK) fTabWidthSetting = (button_width)width; else fTabWidthSetting = B_WIDTH_AS_USUAL; if (archive->FindFloat("_high", &fTabHeight) != B_OK) { font_height fh; GetFontHeight(&fh); fTabHeight = fh.ascent + fh.descent + fh.leading + 8.0f; } fFocus = -1; if (archive->FindInt32("_sel", &fSelection) != B_OK) fSelection = 0; if (fContainerView == NULL) fContainerView = ChildAt(0); int32 i = 0; BMessage tabMsg; while (archive->FindMessage("_l_items", i, &tabMsg) == B_OK) { BArchivable *archivedTab = instantiate_object(&tabMsg); if (archivedTab) { BTab *tab = dynamic_cast(archivedTab); BMessage viewMsg; if (archive->FindMessage("_view_list", i, &viewMsg) == B_OK) { BArchivable *archivedView = instantiate_object(&viewMsg); if (archivedView) { BView *view = dynamic_cast(archivedView); AddTab(view, tab); } } } tabMsg.MakeEmpty(); i++; } } //------------------------------------------------------------------------------ BArchivable *BTabView::Instantiate(BMessage *archive) { if ( validate_instantiation(archive, "BTabView")) return new BTabView(archive); else return NULL; } //------------------------------------------------------------------------------ status_t BTabView::Archive(BMessage *archive, bool deep) const { if(CountTabs() > 0) TabAt(Selection())->View()->RemoveSelf(); BView::Archive(archive, deep); archive->AddInt16("_but_width", fTabWidthSetting); archive->AddFloat("_high", fTabHeight); archive->AddInt32("_sel", fSelection); if (deep) { for (int32 i = 0; i < CountTabs(); i++) { BMessage tabArchive; BTab *tab = TabAt(i); if (!tab) continue; if (tab->Archive(&tabArchive, true) == B_OK) archive->AddMessage("_l_items", &tabArchive); if (!tab->View()) continue; BMessage viewArchive; if (tab->View()->Archive(&viewArchive, true) == B_OK) archive->AddMessage("_view_list", &viewArchive); } } if(CountTabs() > 0) { if (TabAt(Selection())->View() && ContainerView()) TabAt(Selection())->Select(ContainerView()); } return B_OK; } //------------------------------------------------------------------------------ status_t BTabView::Perform(perform_code d, void *arg) { return BView::Perform(d, arg); } //------------------------------------------------------------------------------ void BTabView::WindowActivated(bool active) { BView::WindowActivated(active); DrawTabs(); } //------------------------------------------------------------------------------ void BTabView::AttachedToWindow() { BView::AttachedToWindow(); Select(fSelection); } //------------------------------------------------------------------------------ void BTabView::AllAttached() { BView::AllAttached(); } //------------------------------------------------------------------------------ void BTabView::AllDetached() { BView::AllDetached(); } //------------------------------------------------------------------------------ void BTabView::DetachedFromWindow() { BView::DetachedFromWindow(); } //------------------------------------------------------------------------------ void BTabView::MessageReceived(BMessage *message) { BView::MessageReceived(message); } //------------------------------------------------------------------------------ void BTabView::FrameMoved(BPoint newLocation) { BView::FrameMoved(newLocation); } //------------------------------------------------------------------------------ void BTabView::FrameResized(float width,float height) { BView::FrameResized(width, height); } //------------------------------------------------------------------------------ void BTabView::KeyDown(const char *bytes, int32 numBytes) { if (IsHidden()) return; switch (bytes[0]) { case B_DOWN_ARROW: case B_LEFT_ARROW: { SetFocusTab((fFocus - 1) % CountTabs(), true); break; } case B_UP_ARROW: case B_RIGHT_ARROW: { SetFocusTab((fFocus + 1) % CountTabs(), true); break; } case B_RETURN: case B_SPACE: { Select(FocusTab()); break; } default: BView::KeyDown(bytes, numBytes); } } //------------------------------------------------------------------------------ void BTabView::MouseDown(BPoint point) { if (point.y <= fTabHeight) { for (int32 i = 0; i < CountTabs(); i++) { if (TabFrame(i).Contains(point)) { if (i != Selection()) { Select(i); return; } } } } BView::MouseDown(point); } //------------------------------------------------------------------------------ void BTabView::MouseUp(BPoint point) { BView::MouseUp(point); } //------------------------------------------------------------------------------ void BTabView::MouseMoved(BPoint point, uint32 transit, const BMessage *message) { BView::MouseMoved(point, transit, message); } //------------------------------------------------------------------------------ void BTabView::Pulse() { BView::Pulse(); } //------------------------------------------------------------------------------ void BTabView::Select(int32 index) { if (index < 0 || index >= CountTabs()) index = Selection(); BTab *tab = TabAt(Selection()); if (tab) tab->Deselect(); tab = TabAt(index); if (tab && ContainerView()) { tab->Select(ContainerView()); fSelection = index; } //Draw(Bounds()); Invalidate(); } //------------------------------------------------------------------------------ int32 BTabView::Selection() const { return fSelection; } //------------------------------------------------------------------------------ void BTabView::MakeFocus(bool focused) { BView::MakeFocus(focused); SetFocusTab(Selection(), focused); } //------------------------------------------------------------------------------ void BTabView::SetFocusTab(int32 tab, bool focused) { if (tab >= CountTabs()) return; if (focused) { if (tab == fFocus) return; if (fFocus != -1) TabAt (fFocus)->MakeFocus(false); TabAt(tab)->MakeFocus(true); fFocus = tab; } else if (fFocus != -1) { TabAt (fFocus)->MakeFocus(false); fFocus = -1; } Invalidate(); } //------------------------------------------------------------------------------ int32 BTabView::FocusTab() const { return fFocus; } //------------------------------------------------------------------------------ void BTabView::Draw(BRect updateRect) { DrawBox(DrawTabs()); if (IsFocus() && fFocus != -1) TabAt(fFocus)->DrawFocusMark(this, TabFrame(fFocus)); } //------------------------------------------------------------------------------ BRect BTabView::DrawTabs() { for(int32 i = 0; i < CountTabs(); i++) TabAt(i)->DrawTab(this, TabFrame(i), (i == fSelection) ? B_TAB_FRONT : (i == 0) ? B_TAB_FIRST : B_TAB_ANY, (i + 1 != fSelection)); if (fSelection < CountTabs()) return TabFrame(fSelection); else return BRect(); } //------------------------------------------------------------------------------ void BTabView::DrawBox(BRect selTabRect) { BRect rect = Bounds(); SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_LIGHTEN_MAX_TINT)); StrokeLine(BPoint(0.0f, rect.bottom), BPoint(0.0f, selTabRect.bottom)); StrokeLine(BPoint(selTabRect.left - 3.0f, selTabRect.bottom)); StrokeLine(BPoint(selTabRect.right + 3.0f, selTabRect.bottom), BPoint(rect.right - 1.0f, selTabRect.bottom)); SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR), B_DARKEN_4_TINT)); StrokeLine(BPoint(rect.right, selTabRect.bottom + 1.0f), BPoint(rect.right, rect.bottom)); StrokeLine(BPoint(rect.left + 1.0f, rect.bottom)); } //------------------------------------------------------------------------------ BRect BTabView::TabFrame(int32 tab_index) const { switch (fTabWidthSetting) { case B_WIDTH_FROM_LABEL: { float x = 6.0f; for (int32 i = 0; i < tab_index; i++) x += StringWidth(TabAt(i)->Label()) + 20.0f; return BRect(x, 0.0f, x + StringWidth(TabAt(tab_index)->Label()) + 20.0f, fTabHeight); break; } case B_WIDTH_FROM_WIDEST: { float width = 0.0f; for (int32 i = 0; i < CountTabs(); i++) { float tabWidth = StringWidth(TabAt(i)->Label()) + 20.0f; if (tabWidth > width) width = tabWidth; } return BRect((6.0f + tab_index * width), 0.0f, (6.0f + tab_index * width + width), fTabHeight); break; } case B_WIDTH_AS_USUAL: default: { return BRect((6.0f + tab_index * 100.0f), 0.0f, (6.0f + tab_index * 100.0f + 100.0f), fTabHeight); break; } } } //------------------------------------------------------------------------------ void BTabView::SetFlags(uint32 flags) { BView::SetFlags(flags); } //------------------------------------------------------------------------------ void BTabView::SetResizingMode(uint32 mode) { BView::SetResizingMode(mode); } //------------------------------------------------------------------------------ void BTabView::GetPreferredSize(float *width, float *height) { BView::GetPreferredSize(width, height); } //------------------------------------------------------------------------------ void BTabView::ResizeToPreferred() { BView::ResizeToPreferred(); } //------------------------------------------------------------------------------ BHandler *BTabView::ResolveSpecifier(BMessage *message, int32 index, BMessage *specifier, int32 what, const char *property) { return BView::ResolveSpecifier(message, index, specifier, what, property); } //------------------------------------------------------------------------------ status_t BTabView::GetSupportedSuites(BMessage *message) { return BView::GetSupportedSuites(message); } //------------------------------------------------------------------------------ void BTabView::AddTab(BView *target, BTab *tab) { if (tab == NULL) tab = new BTab(target); else tab->SetView(target); fTabList->AddItem(tab); } //------------------------------------------------------------------------------ BTab *BTabView::RemoveTab(int32 tab_index) { if (tab_index < 0 || tab_index >= CountTabs()) return NULL; BTab *tab = (BTab*)fTabList->RemoveItem(tab_index); tab->Deselect(); if (tab_index <= fSelection && fSelection != 0) fSelection--; Select(fSelection); if (fFocus == CountTabs() - 1) SetFocusTab(fFocus, false); else SetFocusTab(fFocus, true); return tab; } //------------------------------------------------------------------------------ BTab *BTabView::TabAt(int32 tab_index) const { return (BTab*)fTabList->ItemAt(tab_index); } //------------------------------------------------------------------------------ void BTabView::SetTabWidth(button_width width) { fTabWidthSetting = width; Invalidate(); } //------------------------------------------------------------------------------ button_width BTabView::TabWidth() const { return fTabWidthSetting; } //------------------------------------------------------------------------------ void BTabView::SetTabHeight(float height) { if (fTabHeight == height) return; fContainerView->MoveBy(0.0f, height - fTabHeight); fContainerView->ResizeBy(0.0f, height - fTabHeight); fTabHeight = height; Invalidate(); } //------------------------------------------------------------------------------ float BTabView::TabHeight() const { return fTabHeight; } //------------------------------------------------------------------------------ BView *BTabView::ContainerView() const { return fContainerView; } //------------------------------------------------------------------------------ int32 BTabView::CountTabs() const { return fTabList->CountItems(); } //------------------------------------------------------------------------------ BView *BTabView::ViewForTab(int32 tabIndex) const { BTab *tab = TabAt(tabIndex); if (tab) return tab->View(); else return NULL; } //------------------------------------------------------------------------------ void BTabView::_InitObject() { fTabList = new BList; fTabWidthSetting = B_WIDTH_AS_USUAL; fSelection = 0; fFocus = -1; rgb_color color = ui_color(B_PANEL_BACKGROUND_COLOR); SetViewColor(color); SetLowColor(color); font_height fh; GetFontHeight(&fh); fTabHeight = fh.ascent + fh.descent + fh.leading + 8.0f; BRect bounds = Bounds(); bounds.top += 1.0f + TabHeight(); bounds.InsetBy(2.0f, 2.0f); fContainerView = new BView(bounds, "view container", B_FOLLOW_ALL, B_WILL_DRAW); fContainerView->SetViewColor(color); fContainerView->SetLowColor(color); AddChild(fContainerView); } //------------------------------------------------------------------------------ void BTabView::_ReservedTabView1() {} void BTabView::_ReservedTabView2() {} void BTabView::_ReservedTabView3() {} void BTabView::_ReservedTabView4() {} void BTabView::_ReservedTabView5() {} void BTabView::_ReservedTabView6() {} void BTabView::_ReservedTabView7() {} void BTabView::_ReservedTabView8() {} void BTabView::_ReservedTabView9() {} void BTabView::_ReservedTabView10() {} void BTabView::_ReservedTabView11() {} void BTabView::_ReservedTabView12() {} //------------------------------------------------------------------------------ BTabView::BTabView(const BTabView &tabView) : BView(tabView) { } //------------------------------------------------------------------------------ BTabView &BTabView::operator=(const BTabView &) { return *this; } //------------------------------------------------------------------------------ /* * $Log $ * * $Id $ * */