//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: Menubar.cpp // Author: Marc Flerackers (mflerackers@androme.be) // Description: BMenuBar is a menu that's at the root of a menu hierarchy. //------------------------------------------------------------------------------ // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include #include #include // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- // Local Defines --------------------------------------------------------------- // Globals --------------------------------------------------------------------- //------------------------------------------------------------------------------ BMenuBar::BMenuBar(BRect frame, const char *title, uint32 resizeMask, menu_layout layout, bool resizeToFit) : BMenu(frame, title, resizeMask, B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE, layout, resizeToFit), fBorder(B_BORDER_FRAME), fTrackingPID(-1), fPrevFocusToken(-1), fMenuSem(-1), fLastBounds(NULL), fTracking(false) { // TODO: which flags to pass to BMenu? InitData(layout); } //------------------------------------------------------------------------------ BMenuBar::BMenuBar(BMessage *data) : BMenu(data), fBorder(B_BORDER_FRAME), fTrackingPID(-1), fPrevFocusToken(-1), fMenuSem(-1), fLastBounds(NULL), fTracking(false) { int32 border; if (data->FindInt32("_border", &border) == B_OK) SetBorder((menu_bar_border)border); } //------------------------------------------------------------------------------ BMenuBar::~BMenuBar() { } //------------------------------------------------------------------------------ BArchivable *BMenuBar::Instantiate(BMessage *data) { if ( validate_instantiation(data, "BMenuBar")) return new BMenuBar(data); else return NULL; } //------------------------------------------------------------------------------ status_t BMenuBar::Archive(BMessage *data, bool deep) const { status_t err = BMenu::Archive(data, deep); if (err != B_OK) return err; if (Border() != B_BORDER_FRAME) err = data->AddInt32("_border", Border()); return err; } //------------------------------------------------------------------------------ void BMenuBar::SetBorder(menu_bar_border border) { fBorder = border; } //------------------------------------------------------------------------------ menu_bar_border BMenuBar::Border() const { return fBorder; } //------------------------------------------------------------------------------ void BMenuBar::Draw(BRect updateRect) { // TODO: implement additional border styles BRect bounds(Bounds()); SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT)); StrokeLine(BPoint(0.0f, bounds.bottom - 2.0f ), BPoint(0.0f, 0.0f)); StrokeLine(BPoint(bounds.right, 0.0f ) ); SetHighColor(tint_color ( ui_color ( B_MENU_BACKGROUND_COLOR ), B_DARKEN_1_TINT)); StrokeLine(BPoint ( 1.0f, bounds.bottom - 1.0f ), BPoint(bounds.right, bounds.bottom - 1.0f ) ); SetHighColor(tint_color(ui_color (B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT)); StrokeLine(BPoint(0.0f, bounds.bottom), BPoint(bounds.right, bounds.bottom)); StrokeLine(BPoint(bounds.right, 0.0f), BPoint(bounds.right, bounds.bottom)); DrawItems(updateRect); } //------------------------------------------------------------------------------ void BMenuBar::AttachedToWindow() { Install(Window()); Window()->SetKeyMenuBar(this); BMenu::AttachedToWindow(); } //------------------------------------------------------------------------------ void BMenuBar::DetachedFromWindow() { BMenu::DetachedFromWindow(); } //------------------------------------------------------------------------------ void BMenuBar::MessageReceived(BMessage *msg) { BMenu::MessageReceived(msg); } //------------------------------------------------------------------------------ void BMenuBar::MouseDown(BPoint where) { StealFocus(); BMenu::MouseDown(where); // TODO: the real code should look like this: /* if (!Window()->IsActive()) { Window()->Activate(); Window()->UpdateIfNeeded(); } StartMenuBar(); */ } //------------------------------------------------------------------------------ void BMenuBar::WindowActivated(bool state) { BView::WindowActivated(state); } //------------------------------------------------------------------------------ void BMenuBar::MouseUp(BPoint where) { BMenu::MouseUp(where); RestoreFocus(); // BView::MouseUp(where); } //------------------------------------------------------------------------------ void BMenuBar::FrameMoved(BPoint new_position) { BMenu::FrameMoved(new_position); } //------------------------------------------------------------------------------ void BMenuBar::FrameResized(float new_width, float new_height) { BMenu::FrameResized(new_width, new_height); } //------------------------------------------------------------------------------ void BMenuBar::Show() { BView::Show(); } //------------------------------------------------------------------------------ void BMenuBar::Hide() { BView::Hide(); } //------------------------------------------------------------------------------ BHandler *BMenuBar::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property) { return BMenu::ResolveSpecifier(msg, index, specifier, form, property); } //------------------------------------------------------------------------------ status_t BMenuBar::GetSupportedSuites(BMessage *data) { return BMenu::GetSupportedSuites(data); } //------------------------------------------------------------------------------ void BMenuBar::ResizeToPreferred() { BMenu::ResizeToPreferred(); } //------------------------------------------------------------------------------ void BMenuBar::GetPreferredSize(float *width, float *height) { BMenu::GetPreferredSize(width, height); } //------------------------------------------------------------------------------ void BMenuBar::MakeFocus(bool state) { BMenu::MakeFocus(state); } //------------------------------------------------------------------------------ void BMenuBar::AllAttached() { BMenu::AllAttached(); } //------------------------------------------------------------------------------ void BMenuBar::AllDetached() { BMenu::AllDetached(); } //------------------------------------------------------------------------------ status_t BMenuBar::Perform(perform_code d, void *arg) { return BMenu::Perform(d, arg); } //------------------------------------------------------------------------------ void BMenuBar::_ReservedMenuBar1() {} void BMenuBar::_ReservedMenuBar2() {} void BMenuBar::_ReservedMenuBar3() {} void BMenuBar::_ReservedMenuBar4() {} //------------------------------------------------------------------------------ BMenuBar &BMenuBar::operator=(const BMenuBar &) { return *this; } //------------------------------------------------------------------------------ void BMenuBar::StartMenuBar(int32 menuIndex, bool sticky, bool show_menu, BRect *special_rect) { /* if (!Window()) return; Window()->Lock(); Window()->MenusBeginning(); sem_id = create_sem(??, ??); set_menu_sem(BWindow, sem); fTrackingPID = spawn_thread(TrackTask, "menu_tracking?", B_NORMAL_PRIORITY, ??); Window()->Unlock(); */ } //------------------------------------------------------------------------------ long BMenuBar::TrackTask(void *arg) { return -1; } //------------------------------------------------------------------------------ BMenuItem *BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu) { return NULL; } //------------------------------------------------------------------------------ void BMenuBar::StealFocus() { //fPrevFocusToken = _get_object_token_(Window()->CurrentFocus()); MakeFocus(); } //------------------------------------------------------------------------------ void BMenuBar::RestoreFocus() { //fPrevFocusToken } //------------------------------------------------------------------------------ void BMenuBar::InitData(menu_layout layout) { SetItemMargins(8, 2, 8, 2); SetIgnoreHidden(true); } //------------------------------------------------------------------------------