/* * Copyright (c) 1998-2007 Matthijs Hollemans * All rights reserved. Distributed under the terms of the MIT License. */ #ifndef GREPPER_H #define GREPPER_H #include class FileIterator; class Model; // Executes "grep" in a background thread. class Grepper { public: Grepper(const char* pattern, const Model* model, const BHandler* target, FileIterator* iterator); virtual ~Grepper(); bool IsValid() const; void Start(); void Cancel(); private: // Spawns the real grepper thread. static int32 _SpawnThread(void* cookie); // The thread function that does the actual grepping. int32 _GrepperThread(); // Remembers, and possibly escapes, the search pattern. void _SetPattern(const char* source); // Prepends all quotes, dollars and backslashes with at backslash // to prevent the shell from misinterpreting them. bool _EscapeSpecialChars(char* buffer, ssize_t bufferSize); private: // The (escaped) search pattern. char* fPattern; // The settings from the model. BMessenger fTarget; bool fEscapeText : 1; bool fCaseSensitive : 1; uint32 fEncoding; // The supplier of files to grep FileIterator* fIterator; // Our thread's ID. thread_id fThreadId; // Whether our thread must quit. volatile bool fMustQuit; }; #endif // GREPPER_H