/* ProcessController © 2000, Georges-Edouard Berenger, All Rights Reserved. Copyright (C) 2004 beunited.org This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _THREAD_BAR_MENU_H_ #define _THREAD_BAR_MENU_H_ #include typedef struct { thread_id thread; int last_round; } ThreadRec; class ThreadBarMenu : public BMenu { public: ThreadBarMenu(const char *title, team_id team, int32 threadCount); virtual ~ThreadBarMenu(); virtual void AttachedToWindow(); virtual void Draw(BRect updateRect); void AddNew(); void Update(); void Init(); void Reset(team_id team); private: ThreadRec* fThreadsRec; int fThreadsRecCount; team_id fTeam; int fRound; }; #endif // _THREAD_BAR_MENU_H_