/* * Copyright 2009 Stephan Aßmus . * All rights reserved. Distributed under the terms of the MIT License. */ #ifndef PL_ITEMS_COMMAND_H #define PL_ITEMS_COMMAND_H #include "Command.h" class Playlist; class PlaylistItem; class PLItemsCommand : public Command { public: PLItemsCommand(); virtual ~PLItemsCommand(); protected: void _CleanUp(PlaylistItem**& items, int32 count, bool deleteItems); }; #endif // PL_ITEMS_COMMAND_H